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adrian's soapbox
Personal blog · flafla2.github.ioprogramminggames
adrian's soapbox is a personal blog at flafla2.github.io about programming and games. Since 2014, 8 different Hacker News readers have linked it 9 times, most often “Understanding Perlin Noise”. No feed was found, so read it on the site itself.
Too few sampled comments (3) to say how often HN recommends it.?
Why HN links it
HN readers link this blog for graphics programming posts: a deciphering of a postcard-sized raytracer, ray marching distance fields in Unity with rasterization, and a piece on building up Perlin noise.
Summarised by Claude from a sample of 3 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
Most-linked posts?
- Understanding Perlin Noise3 people · 3 mentions · first linked 2014-08-10
- Understanding Perlin Noise (2014)2 people · 2 mentions · first linked 2015-05-09
What Hacker News says?
Funny story! I'm an undergrad Computer Science student who received this postcard raytracer from my Pixar recruiter back in November when they visited my school (CMU). To try and woo my recruiter, I changed the "PIXAR" text to say "HIRE ME" and sent it back to them. I also called fork() twice before the render loop to use 4 cores (plus a spooky mmap call to share the memory). Here's the gist of my modified code (cla…
Comment linking /2016/10/01/raymarching.html
on “Deciphering the postcard-sized raytracer”Submitted Understanding Perlin Noise (2014) as a story · 94 points
HN discussionI wrote an article on how to ray march distance fields in concert with rasterization in Unity. If anyone’s interested check it out: http://flafla2.github.io/2016/10/01/raymarching.html At SIGGRAPH this year, I also saw this raymarching toolkit that takes the idea to a production-ready setting: https://kev.town/raymarching-toolkit/ A cool example of the power of raymarching is the ability to raymarch complex mathemat…
Comment linking /2016/10/01/raymarching.html
on “Raymarching Distance Fields (2013)”Submitted Bunnyhopping from the Programmer's Perspective as a story · 73 points
HN discussionMore on Perlin Noise: http://flafla2.github.io/2014/08/09/perlinnoise.html
Comment linking /2014/08/09/perlinnoise.html
on “Building Up Perlin Noise”Submitted Understanding Perlin Noise as a story · 33 points
HN discussionSubmitted Bunnyhopping from the Programmer's Perspective as a story · 7 points
HN discussionSubmitted Understanding Perlin Noise as a story · 2 points
HN discussionSubmitted Understanding Perlin Noise as a story · 2 points
HN discussion