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Alexander Ameye

Personal blog · ameye.dev/notesgamesprogrammingdesign

Alexander Ameye's personal blog at ameye.dev covers games, programming and design. Since 2023, 3 different Hacker News readers have linked it 8 times. No feed was found, so read it on the site itself.

No feed foundVisit the blog
8mentions?
3HN people?
2023–2026first – last linked?
Links on Hacker News per year · peak 4 in 2025

Too few sampled comments (1) to say how often HN recommends it.?

Why HN links it

HN readers link Alexander Ameye's notes on drawing outlines in a video game, using edge detection in rendering. One commenter calls the post excellent and says the rendered result looks like a comic book frame.

Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

My personal blog containing articles about Unity, games, shaders, graphics engineering, rendering, technical art and programming.

What Hacker News says?

  1. alcover · 2025-01-04Recommends
    That is excellent and the result can be very pleasing as this render in the article : https://ameye.dev/notes/rendering-outlines/edge-detection/co... It looks like a frame from dutch comic book Franka !

    Comment linking /notes/rendering-outlines/edge-detection/contribution-result.png-543w.webp

    on “How to draw an outline in a video game”
  2. Submitted How to draw an outline in a video game as a story · 555 points

    HN discussion
  3. Very nice post! Thanks for writing, I love how detailed it goes. I use box/gaussian blurs often, but for rendering outlines/highlights of objects. https://ameye.dev/notes/rendering-outlines/#blurred-buffer

    Comment linking /notes/rendering-outlines/

    on “Video Game Blurs (and how the best one works)”
  4. Submitted Stylized water shader in Unity as a story · 3 points

    HN discussion
  5. Same! Really wanted to start from scratch and I'm just using vanilla html/css/js for https://ameye.dev/ Haven't found the need yet for any frameworks.

    Comment linking /

    on “Being picky about a CSS reset for fun”
  6. Submitted Creating a path tracer from scratch in Rust as a story · 2 points

    HN discussion
  7. https://ameye.dev I write about computer graphics, rendering and Unity! Sometimes other stuff

    Comment linking /

    on “Ask HN: Could you share your personal website here?”
  8. Submitted Scraping the Belgian Parliament as a story · 1 points

    HN discussion

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