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Allar's Blog

Personal blog · allarsblog.comprogramminggames

Allar's Blog is a personal blog at allarsblog.com about programming and games. Since 2018, 7 different Hacker News readers have linked it 12 times, most often “Confessions of an Unreal Engine 4 engineering firefighter”. The last post was in 2020, but the archive is still widely read.

Visit the blog
12mentions?
7HN people?
2018–2022first – last linked?
Links on Hacker News per year · peak 7 in 2018

Too few sampled comments (4) to say how often HN recommends it.?

Why HN links it

HN readers link this blog for its game development posts: Perforce setup for versioning game assets in Unreal Engine, a 2018 Unreal Engine post, and a post on the Cerny method. Comments mostly cite or link it in passing.

Summarised by Claude from a sample of 4 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Niche technical nonsense usually regarding Unreal Engine.

Most-linked posts?

  1. Confessions of an Unreal Engine 4 engineering firefighter
    3 people · 8 mentions · first linked 2018-04-06
  2. Confessions of an Unreal Engine 4 Engineering Firefighter (2018)
    3 people · 3 mentions · first linked 2021-04-11

What Hacker News says?

  1. so why's Elon Musk still there? /s Jocking aside, perfection is enemy of the good. Nobody is all those things, all the time, consistently, over a life time. Being a leader in the real World is mostly about being in the political position of influencing the decision of the entity you lead, being it a small team of developers, the local sports team or a corporation. Look at Steve Jobs, he was capable of being a terrib…

    Comment linking /2018/03/17/confessions-of-an-unreal-engine-4-engineering-firefighter/

    on “RMS addresses the free software community”
  2. Submitted Confessions of an Unreal Engine 4 engineering firefighter as a story · 388 points

    HN discussion
  3. Agreed. I have a lot of respect for programmers of that era. Nowadays 3d engines are so complex that it probably takes a lot of practices for someone to reach the level of UE firefighter: https://allarsblog.com/2018/03/17/confessions-of-an-unreal-e...

    Comment linking /2018/03/17/confessions-of-an-unreal-engine-4-engineering-firefighter/

    on “Wolfenstein 3D secrets revealed by John Romero in lengthy post-mortem chat”
  4. Submitted Confessions of an Unreal Engine 4 Engineering Firefighter (2018) as a story · 194 points

    HN discussion
  5. During the MMO rush due to WoW successes there were lots like Tabula Rasa, Star Wars Galaxies [1]. Curt Schilling was even part of one that entangled Rhode Island state funds at 38 studios for Copernicus. [2] Cheyenne Mountain, where I worked for a while on Unity games, unfortunately never released Stargate Worlds MMO and burned through 10s of millions, I think 60-70 million by the end. The main problem was warring…

    Comment linking /2018/03/16/confessions-of-an-unreal-engine-4-engineering-firefighter/

    on “Why I’m Using the Cerny Method of Game Development”
  6. Congrats! I always regurgitate this article for those who want to become excellent Lead/Senior. https://allarsblog.com/2018/03/16/confessions-of-an-unreal-e...

    Comment linking /2018/03/16/confessions-of-an-unreal-engine-4-engineering-firefighter/

    on “Ask HN: What are some of your recent successes?”
  7. >>How do you manage / version assets? Git? Git LFS? ...? Perforce! https://allarsblog.com/2014/09/25/setup-perforce-digital/ I use perforce to track game content and GitHub for code. UE4 has support in the editor so you can checkout and submit changes as well as see other files that are checked out by your team. It is incredibly helpful and 100x better than using GitLFS (which I started with in 2014 and a contractor…

    Comment linking /2014/09/25/setup-perforce-digital/

    on “Unreal Engine 4.26”
  8. I always repost this amazing essay in case someone missed it when it rose to the top of HN. https://allarsblog.com/2018/03/16/confessions-of-an-unreal-e... Previous discussion from 5 months ago: https://news.ycombinator.com/item?id=16775166

    Comment linking /2018/03/16/confessions-of-an-unreal-engine-4-engineering-firefighter/

    on “Ask HN: What is your best advice for a Senior Software Engineer?”
  9. For point 2 and 3, like a broken CD, I always repost a link to this excellent article about what a senior engineer really does. If you haven't read it, drop everything and read it right now . https://allarsblog.com/2018/03/16/confessions-of-an-unreal-e...

    Comment linking /2018/03/16/confessions-of-an-unreal-engine-4-engineering-firefighter/

    on “Ask HN: What can set one up for success in a Tech lead role”
  10. To start, read this excellent article about what a senior engineer really is: https://allarsblog.com/2018/03/16/confessions-of-an-unreal-e...

    Comment linking /2018/03/16/confessions-of-an-unreal-engine-4-engineering-firefighter/

    on “Ask HN: How do I appear more senior in a field dominated by older professionals”
  11. I always repost this link to this excellent essay when someone asks about becoming a senior engineer. Good luck! https://allarsblog.com/2018/03/16/confessions-of-an-unreal-e...

    Comment linking /2018/03/16/confessions-of-an-unreal-engine-4-engineering-firefighter/

    on “Ask HN: I have been offered a position as a Senior, but do not really qualify”
  12. To start, please read this excellent article. https://allarsblog.com/2018/03/16/confessions-of-an-unreal-e...

    Comment linking /2018/03/16/confessions-of-an-unreal-engine-4-engineering-firefighter/

    on “How to grow into technical lead role?”

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