Top all-time · #13968
Andrew Braybrook
Personal blog · uridiumauthor.blogspot.comgamesprogramminghistory
Andrew Braybrook writes The Beginning, a personal blog at uridiumauthor.blogspot.com about games, programming and history. Since 2017, 5 different Hacker News readers have linked it 25 times, most often “Fire and Ice Copper Lists (Amiga)”. It is still writing: the last post was on 2026-06-18, and you can follow it by feed.
Too few sampled comments (1) to say how often HN recommends it.?
Why HN links it
Linked in a discussion of the OpenJazz port, this blog covers Andrew Braybrook's account of 1980s game development and video hardware, including scrolling and VRAM techniques. Comments discuss the subject, not the writing.
Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
Most-linked posts?
- Fire and Ice Copper Lists (Amiga)2 people · 2 mentions · first linked 2026-06-22
- Amiga Plot Routines2 people · 2 mentions · first linked 2018-01-06
What Hacker News says?
Indeed, wrapping around the end of VRAM is another thing that I had to fix in QEMU[1]. :) > So the scrolling was documented, but perhaps not well enough. That's certainly possible - 10% inspiration and 90% perspiration, as they say. However, the same video card features were present on a lot of 80s hardware and the basic techniques were used for side scroller games on other platforms as well, especially the Amiga wi…
Comment linking /2017/12/scrolling-on-amiga.html
on “OpenJazz is a free, open-source version of the classic Jazz Jackrabbit games”Submitted Scrolling on the Amiga as a story · 53 points
HN discussionSubmitted Character Tiling as a story · 51 points
HN discussionSubmitted Memory Management – Changes for the programmer over the years as a story · 44 points
HN discussionSubmitted 1980s C64 Development as a story · 4 points
HN discussionSubmitted C64 Character Modes as a story · 3 points
HN discussionSubmitted Cleaning My Old Atari 800XL as a story · 3 points
HN discussionSubmitted Andrew Braybrook "Discography" as a story · 2 points
HN discussionSubmitted Monster Molecules as a story · 2 points
HN discussionSubmitted C64 Morpheus Sprite Multi-Plexing as a story · 2 points
HN discussionSubmitted Amiga Plot Routines as a story · 2 points
HN discussionSubmitted Amiga Plot Routines as a story · 2 points
HN discussionSubmitted Fire and Ice Copper Lists (Amiga) as a story · 1 points
HN discussionSubmitted Fire and Ice Copper Lists as a story · 1 points
HN discussionSubmitted A Game Engine as a story · 1 points
HN discussionSubmitted How We Made Computer Game Conversions as a story · 1 points
HN discussionSubmitted First 16-Bit Project as a story · 1 points
HN discussionSubmitted Apparent Intelligence as a story · 1 points
HN discussionSubmitted Frame Rates and Screen Buffers as a story · 1 points
HN discussionSubmitted Fire and Ice as a story · 1 points
HN discussionSubmitted Development Today as a story · 1 points
HN discussionSubmitted A New Beginning as a story · 1 points
HN discussionSubmitted The Trouble with Graphics Today as a story · 1 points
HN discussionSubmitted Archiving Old Games as a story · 1 points
HN discussionSubmitted From COBOL to C++ as a story · 1 points
HN discussion