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Anukari 3D Physics Synthesizer Devlog

Company blog · anukari.com/blog/devlog · on HN as humbledroneprogramminggames

Anukari 3D Physics Synthesizer Devlog is the company blog at anukari.com, writing about programming and games. Since 2024, 5 different Hacker News readers have linked it 31 times, most often “Show HN: I built a synthesizer based on 3D physics”. It is still writing: the last post was on 2026-08-20, and you can follow it by feed.

Visit the blog
31mentions?
5HN people?
2024–2026first – last linked?
Links on Hacker News per year · peak 21 in 2025

Too few sampled comments (1) to say how often HN recommends it.?

Why HN links it

Devlog for Anukari, a 3D physics synthesizer. One HN commenter links it as a related spring-mass synthesis project, pointing readers to the synth rather than commenting on the posts.

Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Build instruments from masses, springs and more in 3D space and hear what happens. A physics-powered synthesizer and effects plugin for VST3, AU, and AAX.

The author on HN?

humbledrone · 2,330 karma · member since 2009

https://anukari.com evan@anukari.com

From their public HN profile, which links to this site.

Most-linked posts?

  1. Show HN: I built a synthesizer based on 3D physics
    2 people · 3 mentions · first linked 2024-08-13
  2. Had a super productive conversation with an Apple Metal engineer
    2 people · 2 mentions · first linked 2025-05-06
  3. Anukari on the CPU (part 2: CPU optimization)
    2 people · 2 mentions · first linked 2025-11-07
  4. Lions, tigers, and high-DPI, oh my
    2 people · 2 mentions · first linked 2024-10-23
  5. Waste Makes Haste?
    2 people · 2 mentions · first linked 2024-12-14

What Hacker News says?

  1. For anyone seeing this post a bit late: I need a bit of help from someone inside Apple who works on Metal. If you know someone, it would be great if you could connect me to them: https://news.ycombinator.com/item?id=43901619 https://anukari.com/blog/devlog/an-appeal-to-apple

    Comment linking /blog/devlog/an-appeal-to-apple

    on “Show HN: I built a synthesizer based on 3D physics”
  2. Submitted Show HN: I built a synthesizer based on 3D physics as a story · 512 points

    HN discussion
  3. This is a long story, which is still ongoing. The GPU code is very, very heavily optimized (though I do still have some ideas on how to go further). The main problem we're having on Mac hardware is that the OS heuristics for when to turn the clock rate up on the GPU work really poorly for the audio use case. If you want gory details, I've written about it: https://anukari.com/blog/devlog/waste-makes-haste If anyone…

    Comment linking /blog/devlog/waste-makes-haste

    on “Show HN: I built a synthesizer based on 3D physics”
  4. Submitted An appeal to Apple from Anukari as a story · 405 points

    HN discussion
  5. Some info about custom 3D models is here: https://anukari.com/support/faq#custom-skins The animations have some subtlety, but the basic idea is that they all to from t=0 to t=1, and then Anukari drives that t parameter. So for example, the mallet would go from resting at t=0 to fully extended at t=1, and Anukari will animate it at the right speed from 0, up to some value based on the velocity, back to zero. Some of…

    Comment linking /support/faq

    on “Show HN: I built a synthesizer based on 3D physics”
  6. Submitted Waste Makes Haste? as a story · 17 points

    HN discussion
  7. Short answer: it has been a big pain in the butt. The GPU hardware is mostly really great, but the drivers/APIs were not designed for such a low-latency use case. There's (for audio) a large overhead latency in kernel execution scheduling. I've had to do a lot of fun optimization in terms of just reducing the runtime of the kernel itself, and a lot of less-fun evil dark magic optimization to e.g. trick macOS into ra…

    Comment linking /blog/devlog/tags/optimization

    on “Show HN: I built a synthesizer based on 3D physics”
  8. Submitted Anukari on the CPU (part 2: CPU optimization) as a story · 14 points

    HN discussion
  9. You can replace all the 3D models and skyboxes. Everything is in open formats, wrapped up in zip files. See: https://anukari.com/support/faq#custom-skyboxes https://anukari.com/support/faq#custom-skins AFAIK nobody has attempted this yet, so the write-up might not be perfect. If you try it, let me know how it goes!

    Comment linking /support/faq

    on “Show HN: I built a synthesizer based on 3D physics”
  10. Submitted Anukari 3D Physics Synthesizer as a story · 7 points

    HN discussion
  11. Hey everyone, it worked, I had a super productive conversation with exactly the right person on the Metal team! Thanks for helping me get Apple's attention. I didn't at all expect this amount of support. https://anukari.com/blog/devlog/productive-conversation-appl...

    Comment linking /blog/devlog/productive-conversation-apple-metal

    on “An appeal to Apple from Anukari”
  12. Submitted Railway knows better than you as a story · 4 points

    HN discussion
  13. If you like this you might also like Anukari's 3D Physics Synthesizer. It is also a spring-mass synth but with Midi and audio and much more options. https://anukari.com/

    Comment linking /

    on “Show HN: Web Audio Spring-Mass Synthesis”
  14. Submitted Had a super productive conversation with an Apple Metal engineer as a story · 4 points

    HN discussion
  15. Submitted Lions, tigers, and high-DPI, oh my as a story · 4 points

    HN discussion
  16. Submitted Anukari: The Path to 1.0 as a story · 2 points

    HN discussion
  17. Submitted Anukari on the CPU (part 2: CPU optimization) as a story · 2 points

    HN discussion
  18. Submitted Multichannel, ASIO, Radeon, and Randomization as a story · 2 points

    HN discussion
  19. Submitted Anukari Apple Performance Progress as a story · 2 points

    HN discussion
  20. Submitted Anukari: 3D Physics Synthesizer (On the GPU) as a story · 2 points

    HN discussion
  21. Submitted Show HN: An interactive guide to how my spring-mass physics synthesizer works as a story · 1 points

    HN discussion
  22. Submitted Abandoning Resend.com for Email as a story · 1 points

    HN discussion
  23. Submitted Anukari on the CPU (part 3: in retrospect) as a story · 1 points

    HN discussion
  24. Submitted Anukari on the CPU (part 1: GPU issues) as a story · 1 points

    HN discussion
  25. Submitted Anukari has macros, and a preset API as a story · 1 points

    HN discussion
  26. Submitted Anukari working better on some Radeon chips as a story · 1 points

    HN discussion
  27. Submitted Anukari: macOS Performance Improvements as a story · 1 points

    HN discussion
  28. Submitted Lions, tigers, and high-DPI, oh my as a story · 1 points

    HN discussion
  29. Submitted Devlog for a 3D physics audio synthesizer as a story · 1 points

    HN discussion

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