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badlogicgames.com

Personal blog · badlogicgames.com · on HN as badlogicprogramminggames

badlogicgames.com is a personal blog at badlogicgames.com about programming and games. Since 2010, 17 different Hacker News readers have linked it 26 times, most often “Kek or how I’ll waste my free time going forward”. No feed was found, so read it on the site itself.

No feed foundVisit the blog
26mentions?
17HN people?
2010–2016first – last linked?
Links on Hacker News per year · peak 6 in 2014

Too few sampled comments (5) to say how often HN recommends it.?

Why HN links it

HN readers link this blog, written by the libGDX creator, for posts on cross-platform game development: porting libGDX to iOS with RoboVM and MonoTouch, and Android touch event handling. The comments cite these posts as references.

Summarised by Claude from a sample of 5 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

The author on HN?

badlogic · 1,131 karma · member since 2012

Author of "Beginning Android Games" and libgdx (http://libgdx.badlogicgames.com)

From their public HN profile, which links to this site.

Most-linked posts?

  1. Kek or how I’ll waste my free time going forward
    2 people · 2 mentions · first linked 2016-07-01
  2. Initial Thoughts on Android 2.3 from a Game Developer's Perspective
    2 people · 2 mentions · first linked 2010-12-06
  3. RoboVM is no more, what now?
    2 people · 2 mentions · first linked 2016-04-15
  4. First RoboVM app approved by Apple
    2 people · 2 mentions · first linked 2013-09-19

What Hacker News says?

  1. Speaking of RoboVM, sounds like it is making very good progress [1]. And can't beat its price of free. LibGDX is using RoboVM these days instead of Xamarin, due to the price. Also anecdotally they found RoboVM runs even faster than Xamarin [2], despite being a young project. [1]: http://blog.robovm.org/2014/03/robovm-0010-is-here.html [2]: http://www.badlogicgames.com/wordpress/?p=3161

    Comment linking /wordpress/?p=3161

    on “Sources: Microsoft In Talks To Acquire Mobile App Development Startup Xamarin”
  2. Submitted How I sent 300k emails through Github's API in a matter of minutes as a story · 196 points

    HN discussion
  3. If I could possibly offer an alternative to MonoGame, perhaps try libgdx game framework with MonoTouch. Libgdx is a very well developed framework for Java, but the creator has also put together guides on how to use it with Monotouch. How to guides: http://www.badlogicgames.com/wordpress/?p=2602 http://www.badlogicgames.com/wordpress/?p=2450 http://www.badlogicgames.com/wordpress/?p=2454 http://www.badlogicgames.com/…

    Comment linking /wordpress/?p=2593

    on “Mono 3.0 is out”
  4. Submitted LibGDX 1.0 released as a story · 171 points

    HN discussion
  5. LibGDX has a plan however - move to Intel Multi-OS Engine http://www.badlogicgames.com/wordpress/?p=3925

    Comment linking /wordpress/?p=3925

    on “RoboVM is winding down”
  6. Submitted Initial Thoughts on Android 2.3 from a Game Developer's Perspective as a story · 47 points

    HN discussion
  7. Touch gestures generate a ton of events, specially in early versions. The most common fix is sleeping for a few ms in the UI thread. http://www.badlogicgames.com/wiki/index.php/Touch_Event_Floo...

    Comment linking /wiki/index.php/Touch_Event_Flooding

    on “Dianne Hackborn responds again about android graphics”
  8. Submitted The JVM – A Viable Platform For (Mobile) Games? as a story · 14 points

    HN discussion
  9. Cool! libGDX works nice with RoboVM, so you can port the game to iOS too. https://github.com/libgdx/libgdx/wiki/Robovm-notes http://www.badlogicgames.com/wordpress/?p=3193

    Comment linking /wordpress/?p=3193

    on “Show HN: I built an Android game”
  10. Submitted Show HN: Source for Quantum, ambient RTS with massive unit counts as a story · 4 points

    HN discussion
  11. Submitted First RoboVM app approved by Apple as a story · 4 points

    HN discussion
  12. Submitted LibGDX 1.9.4, August 21 by Mario as a story · 3 points

    HN discussion
  13. Submitted Kek or how I’ll waste my free time going forward as a story · 2 points

    HN discussion
  14. Submitted RoboVM is no more, what now? as a story · 2 points

    HN discussion
  15. Submitted Libgdx will go 1.0 next weekend as a story · 2 points

    HN discussion
  16. Submitted Java apps on iOS via Libgdx plus RoboVM AOT compiler(alpha) as a story · 2 points

    HN discussion
  17. Submitted Initial Thoughts on Android 2.3 from a Game Developers Perspective. as a story · 2 points

    HN discussion
  18. Submitted Kek, or how I'll waste my free time going forward as a story · 1 points

    HN discussion
  19. Submitted Let’s write a Chip8 emulator in Kotlin [Part 1: A simple Disassembler] as a story · 1 points

    HN discussion
  20. Submitted LibGDX Wins Duke’s Choice Award as a story · 1 points

    HN discussion
  21. Submitted Libgdx on iOS - First blood as a story · 1 points

    HN discussion

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