Top all-time · #6042
Bruno Croci
Personal blog · crocidb.com/post · on HN as CrociDBprogramminggamesculture
Bruno Croci's personal blog at crocidb.com covers programming, games and culture. Since 2015, 13 different Hacker News readers have linked it 26 times, most often “When the fractional part of a float fixes your shader”. It is still writing: the last post was on 2026-10-06, and you can follow it by feed.
Too few sampled comments (1) to say how often HN recommends it.?
Why HN links it
HN readers link this blog for a post on FreeBSD's memory reporting, which covers btop's 32-bit integer arithmetic wrapping around when calculating 64-bit sizes. One commenter cites it as a source.
Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
I write about programming, gamedev, hacking projects, creative code, photography and my thoughts about anything that I like.
Most-linked posts?
- When the fractional part of a float fixes your shader3 people · 3 mentions · first linked 2026-09-14
- Rendering Doom with Emojis2 people · 3 mentions · first linked 2022-10-07
- Writing a Game for the Boot Sector2 people · 3 mentions · first linked 2021-09-08
- Demystifying the (Shebang): Kernel Adventures2 people · 3 mentions · first linked 2025-04-07
- Maintaining an open source software during Hacktoberfest2 people · 2 mentions · first linked 2025-12-17
- FreeBSD Ate My RAM2 people · 2 mentions · first linked 2026-07-03
What Hacker News says?
I, a native portuguese speaker, recently wrote about the German R pronunciation was one of the most complicated for me to grasp in this language. Even listening and identifying it is really hard for me. https://crocidb.com/post/on-the-german-r-pronunciation/
Comment linking /post/on-the-german-r-pronunciation/
on “The enigmatic Portuguese R (2013)”Submitted Demystifying the (Shebang): Kernel Adventures as a story · 189 points
HN discussionExcellent post! I had a lot of fun writing a bootloader game sometime ago and wrote a post about it, it's a 2048 clone: https://crocidb.com/post/bootsector-game/
Comment linking /post/bootsector-game/
on “Bootloader Basics”Submitted When the fractional part of a float fixes your shader as a story · 111 points
HN discussionhttps://crocidb.com/
Comment linking /
on “Ask HN: Could you share your personal blog here?”Submitted Rendering Doom with Emojis as a story · 81 points
HN discussionWell, unless one is using FreeBSD or OpenBSD, where the btop code is still using 32-bit integers to calculate 64-bit sizes, and falling prey to unsigned integer wraparound. htop's code calculates using size_t, which ends up as a 64-bit integer on 64-bit architectures. * https://news.ycombinator.com/item?id=48778757 ( https://crocidb.com/post/freebsd-ate-my-ram/ ) * https://github.com/aristocratos/btop/pull/1728
Comment linking /post/freebsd-ate-my-ram/
on “Explanation of everything you can see in htop/top on Linux”Submitted Rendering Doom with Emojis as a story · 36 points
HN discussionI've been using `keyd` for a while, it's pretty good. I even wrote a text explaining how I use it: https://crocidb.com/post/my-journey-trying-to-get-rid-of-cap...
Comment linking /post/my-journey-trying-to-get-rid-of-caps-lock/
on “A key remapping daemon for Linux”Submitted FreeBSD Ate My RAM as a story · 4 points
HN discussionSubmitted When the fractional part of a float fixes your shader as a story · 3 points
HN discussionSubmitted Maintaining an open source software during Hacktoberfest as a story · 3 points
HN discussionSubmitted Demystifying the (Shebang): Kernel Adventures as a story · 3 points
HN discussionSubmitted Blog ran on Ubuntu 16.04 for 10 years. I migrated it to FreeBSD as a story · 2 points
HN discussionSubmitted Maintaining an open source software during Hacktoberfest as a story · 2 points
HN discussionSubmitted Programming with AI Assistants as a story · 2 points
HN discussionSubmitted Rendering Doom with Emojis as a story · 2 points
HN discussionSubmitted Writing a Game for the Boot Sector as a story · 2 points
HN discussionSubmitted Learning Haskell and Lambda Calculus as a story · 2 points
HN discussionSubmitted When the fractional part of a float fixes your shader as a story · 1 points
HN discussionSubmitted A local-first sync setup for a Markdown-based feed reader as a story · 1 points
HN discussionSubmitted LLM is the Horse (on the regex sentiment analysis) as a story · 1 points
HN discussionSubmitted I Built Bulletty, a TUI Feed Reader in Rust as a story · 1 points
HN discussionSubmitted Demystifying the (Shebang): Kernel Adventures as a story · 1 points
HN discussionSubmitted Analog Is a Privilege as a story · 1 points
HN discussionSubmitted Writing a Game for the Boot Sector as a story · 1 points
HN discussion