Top all-time · #2424
Clicktorelease
Personal blog · clicktorelease.comprogrammingdesign
Clicktorelease is a personal blog at clicktorelease.com about programming and design. Since 2011, 34 different Hacker News readers have linked it 49 times, most often “CSS 3D Clouds”. It is still writing: the last post was on 2026-09-29, and you can follow it by feed.
Experiments, demos, articles and talks.
Most-linked posts?
- CSS 3D Clouds4 people · 4 mentions · first linked 2012-03-23
- Polygon Shredder2 people · 3 mentions · first linked 2016-02-03
- Creating Android Lens Blur Depth Viewer2 people · 2 mentions · first linked 2014-06-05
- /code/bumpy-metaballs/2 people · 2 mentions · first linked 2016-02-14
What Hacker News says?
Actually, that's not because of the ASCII, but because of the GSVPano.js demo that it's based on: http://www.clicktorelease.com/code/street/ Pick a location and compare it to the standard street view on google maps, and you'll notice a similar "more 3D" appearance. The reason is that it's using three.js to map the panorama onto a spherical geometry. This is actually quite an old trick used to give a more immersive f…
Comment linking /code/street/
on “ASCII Google Streetview”Submitted CSS 3D Clouds as a story · 294 points
HN discussionI though it silenced the people, like the speech jammer that made headlines in 2012 https://www.cbsnews.com/news/japanese-researchers-make-speec... Here’s the same concept you can try with headphones. https://www.clicktorelease.com/code/speech-jammer/
Comment linking /code/speech-jammer/
on “China’s noisy ‘dancing grannies’ silenced by device that disables speakers”Submitted Polygon Shredder as a story · 85 points
HN discussionThe internet is full of information and we've find this 3D Cloud Effect tutorial http://www.clicktorelease.com/blog/how-to-make-clouds-with-c... You should try it too.
Comment linking /blog/how-to-make-clouds-with-css-3d
on “Capture the flag 2013”Submitted Polygon Shredder as a story · 83 points
HN discussionWell, regarding that small minority... WebGL was enabled on Android on KitKat, and according to starts, that's 70,8% of installations ( http://developer.android.com/about/dashboards/index.html ) WebGL was enabled on iOS on 8, and that's 93% of installations ( https://developer.apple.com/support/app-store/ ) I'd say most of mobile browsers can run WebGL, it's just that the experiences are not designed for mobile plat…
Comment linking /code/xmas-virus/
on “Polygon Shredder”Submitted Depth data viewer for Google Camera as a story · 83 points
HN discussionWhen i opened the page, this started from my playlist and it makes an excellent soundtrack: https://www.youtube.com/watch?v=i_hWIgEqibU Also, choosing an odd number of polys to be rendered creates frankenpolys: https://www.clicktorelease.com/code/polygon-shredder/#33
Comment linking /code/polygon-shredder/
on “Polygon Shredder”Submitted Nice HTML5/GLSL explosion demo as a story · 59 points
HN discussionI love the shiny on this one: http://www.clicktorelease.com/code/perlin/lights.html
Comment linking /code/perlin/lights.html
on “Nice HTML5/GLSL explosion demo”Submitted CSS 3D Clouds as a story · 17 points
HN discussionThat gives more background, so we changed the URL to that from https://www.clicktorelease.com/code/bumpy-metaballs/ . People who are interested should look at both.
Comment linking /code/bumpy-metaballs/
on “Fake and cheap 3D metaball”Submitted CSS3D Clouds as a story · 8 points
HN discussion- bd · 2016-02-14
If you like marching cubes in WebGL, here are some more examples (both CPU and GPU based implementations): http://threejs.org/examples/webgl_marchingcubes.html http://webglsamples.org/blob/blob.html http://webglsamples.org/caves/caves.html https://www.clicktorelease.com/code/bumpy-metaballs/ http://dev.miaumiau.cat/rayTracer/ http://dev.miaumiau.cat/sph/ http://mikolalysenko.github.io/Isosurface/
Comment linking /code/bumpy-metaballs/
on “Isosurface Extraction Using Marching Cubes Algorithm” Submitted WebGL Polygon Shredder as a story · 4 points
HN discussionSubmitted SVG Load with Service Worker – Blog – Clicktorelease as a story · 4 points
HN discussionSubmitted Can the new Google logo be 305 bytes? (2015) as a story · 3 points
HN discussionSubmitted SVG Google Logo in 305 bytes as a story · 3 points
HN discussionSubmitted Shake a flake - reactive snow using WebGL, Web Audio API and WebRTC as a story · 3 points
HN discussionSubmitted Floating shiny knot - Millions of environment maps with Street View panoramas as a story · 3 points
HN discussionSubmitted Loading sound files faster using Array Buffers and Web Audio API as a story · 2 points
HN discussionSubmitted Can the new Google logo be 305 bytes? (2015) as a story · 2 points
HN discussionSubmitted Can the new Google logo be 305 bytes? (2015) as a story · 2 points
HN discussionSubmitted Rendering Strange Attractors as a story · 2 points
HN discussionSubmitted Show HN: Making of cru·ci·form (JavaScript and WebGL) as a story · 2 points
HN discussionSubmitted WebGL spherical environment mapping and normal mapping as a story · 2 points
HN discussionSubmitted Show HN: Loading sound files faster using Array Buffers and Web Audio API as a story · 2 points
HN discussionSubmitted 3D CSS Clouds as a story · 2 points
HN discussionSubmitted Absolutely stunning cross-hatching and shading as a story · 2 points
HN discussion