Work in progress: 181,232 of 181,233 sites checked so far, more every week · updated 2 Nov 2026Missing a blog? Tell us

Top all-time · #5591

C

Conan C/C++ Package Manager Blog

Company blog · blog.conan.ioprogrammingsystems

Conan C/C++ Package Manager Blog is the company blog at blog.conan.io, writing about programming and systems. Since 2016, 14 different Hacker News readers have linked it 40 times, most often “An introduction to deterministic builds with C/C++”. It is still writing: the last post was on 2026-10-15, and you can follow it by feed.

Visit the blog
40mentions?
14HN people?
2016–2026first – last linked?
Links on Hacker News per year · peak 8 in 2016

Too few sampled comments (6) to say how often HN recommends it.?

Why HN links it

HN readers link Conan's blog posts on C/C++ package management, including the deterministic builds primer for C/C++ binaries, release announcements, and C++20 modules packaging.

Summarised by Claude from a sample of 6 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Conan team writing about C/C++, Conan package manager, Binaries, Devops and more

Most-linked posts?

  1. An introduction to deterministic builds with C/C++
    5 people · 5 mentions · first linked 2019-09-02
  2. C++ Modules: Packaging Story
    2 people · 2 mentions · first linked 2023-10-18
  3. Why a C++ package manager can't be written in C++
    2 people · 2 mentions · first linked 2016-09-27
  4. Robotics with Conan: consuming ROS as a regular package
    2 people · 2 mentions · first linked 2026-09-08

What Hacker News says?

  1. I always thought that big compilers (clang/gcc/msvc) have some degree of non-determinism due to myriad of optimization passes in combination with heuristics deciding when and where to use certain kind of optimization. Is that true or not? And certainly if you define deterministic compilation as always producing the same binary, this is already broken by compiler macros like "__DATE__" and randomly generated names du…

    Comment linking /2019/09/02/Deterministic-builds-with-C-C++.html

    on “Clang-11.0.0 Miscompiled SQLite”
  2. Submitted An introduction to deterministic builds with C/C++ as a story · 226 points

    HN discussion
  3. johnsoft · 2019-10-26Recommends
    This is a good primer: https://blog.conan.io/2019/09/02/Deterministic-builds-with-C...

    Comment linking /2019/09/02/Deterministic-builds-with-C-C++.html

    on “Tor Browser 9.0”
  4. Submitted Using any C++ library in Godot as a story · 169 points

    HN discussion
  5. Conan is the most promising one, they just released a new version: http://blog.conan.io/2016/05/03/New-conan-release-0-9.html Arne Mertz has a Vagrant box for people who want to experiment with a "4C" development environment (Clang, Cmake, Conan, Clion). https://github.com/arnemertz/Xubuntu1604_DevBox

    Comment linking /2016/05/03/New-conan-release-0-9.html

    on “Cargo: predictable dependency management”
  6. Submitted Building and Packaging C++ Modules in VS2015 as a story · 33 points

    HN discussion
  7. By default you're not guaranteed the exact same output in two compiled binaries. There's a lot of variable bits[1] that make into binaries from C and C++. Different languages/compilers have different levels of variable bits. [1] https://blog.conan.io/2019/09/02/Deterministic-builds-with-C...

    Comment linking /2019/09/02/Deterministic-builds-with-C-C++.html

    on “You don’t need reproducible builds”
  8. Submitted C++ Modules: Packaging Story as a story · 13 points

    HN discussion
  9. Silly question: What's the difference between C++20 modules and https://conan.io ? (Google was vague, and ChatGPT, you know, sometimes makes things up so I rather ask fellow humans...) (edit: Conan seem to address C++20 modules, seems to seek compatibility, but as a non CPP developer, not sure I read it right https://blog.conan.io/2023/10/17/modules-the-packaging-story... )

    Comment linking /2023/10/17/modules-the-packaging-story.html

    on “Are We Modules Yet?”
  10. Submitted Yes, You Can Do AI with C++ as a story · 4 points

    HN discussion
  11. Of course, timestamp is the biggest offender of recreatable (deterministic) build. https://blog.conan.io/2019/09/02/Deterministic-builds-with-C...

    Comment linking /2019/09/02/Deterministic-builds-with-C-C++.html

    on “Why has software supply chain security exploded?”
  12. Submitted Bringing Package Management to Swift's C++ Interoperability as a story · 3 points

    HN discussion
  13. Submitted C++ package manager Conan 1.14 is out as a story · 3 points

    HN discussion
  14. Submitted Conan C/C++ Package Manager Hits 1.0 as a story · 3 points

    HN discussion
  15. Submitted Why a C++ package manager can't be written in C++ as a story · 3 points

    HN discussion
  16. Submitted Rust Cargo and Conan C/C++ Package Manager Integration as a story · 3 points

    HN discussion
  17. Submitted Robotics with Conan: consuming ROS as a regular package as a story · 2 points

    HN discussion
  18. Submitted Robotics with Conan: consuming ROS as a regular package as a story · 2 points

    HN discussion
  19. Submitted Reproducible and traceable configuration for Conan C and C++ package manager as a story · 2 points

    HN discussion
  20. Submitted From Zero to Package in Seconds: The New Conan MCP Server as a story · 2 points

    HN discussion
  21. Submitted Conan 1.23 Is Released as a story · 2 points

    HN discussion
  22. Submitted Creating Small Linux Images with Buildroot as a story · 2 points

    HN discussion
  23. Submitted Why a C++ package manager can't be written in C++ as a story · 2 points

    HN discussion
  24. Submitted Programming C++ with the 4 Cs: Clang, Cmake, Clion and Conan as a story · 2 points

    HN discussion
  25. Submitted Are C and C++ Languages Ready for the Npm Debacle? as a story · 2 points

    HN discussion
  26. Submitted What's Your C/C++ Code Made Of? The Importance of the Software Bill of Materials as a story · 1 points

    HN discussion
  27. Submitted Introducing the Local-Recipes-Index: A New Repository Type in Conan as a story · 1 points

    HN discussion
  28. Submitted The New Conan Visual Studio Extension Compatible with Conan 2 as a story · 1 points

    HN discussion
  29. Submitted Conan launches metadata files management as a story · 1 points

    HN discussion
  30. Submitted Getting started with the SDL2 library for Game Development as a story · 1 points

    HN discussion

Search all of HN for blog.conan.io