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Diversion's Blog

Company blog · diversion.dev/blog · on HN as sashamprogramminggames

Diversion's Blog is the company blog at diversion.dev, writing about programming and games. Since 2023, 4 different Hacker News readers have linked it 8 times. It is still writing: the last post was on 2026-10-13, and you can follow it by feed.

Visit the blog
8mentions?
4HN people?
2023–2026first – last linked?
Links on Hacker News per year · peak 3 in 2026

Too few sampled comments (1) to say how often HN recommends it.?

Why HN links it

Linked in an Ask HN thread as a GitHub alternative that can sync bi-directionally with GitHub and handles files of any size. The comment promotes the product, not any writing.

Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Diversion is scalable version control for game development, Unreal Engine, Unity, 3D and AI - a modern alternative to Perforce, Git, and SVN.

The author on HN?

sasham · 163 karma · member since 2022

Co-founder at diversion.dev - effortless version control. Previously co-founder at Adience, Leprechaun. Coder.

From their public HN profile, which links to this site.

What Hacker News says?

  1. Ooops! We built a new site and now it's broken. Thanks for flagging! Fixing, it will be available here: http://www.diversion.dev/blog/rss.xml

    Comment linking /blog/rss.xml

    on “Launch HN: Diversion (YC S22) – Cloud-Native Git Alternative”
  2. Submitted The Compounding Effect of Version Control Performance as a story · 3 points

    HN discussion
  3. The issues they want to address are already solved in Diversion ( https://diversion.dev ). Granted it's not open source yet, but that isn't usually a priority for game/entertainment studios - having a complete platform is. After tearing it apart for 2 hours - it seems like a solid beginning, but definitely not a fully-functioning product (especially on Mac, I hope it works better on Linux/Windows). Disclaimer - I'm…

    Comment linking /

    on “Epic Games announces Lore version control system”
  4. Submitted Version Control for Game Devs: Survey Results as a story · 3 points

    HN discussion
  5. I'm one of the founders of https://diversion.dev . It's a version control used mainly by game developers, but also by some audio and video artists. Its advantages over git for music production - 1) it works with large binary files out of the box, and 2) it's easy to use for non-technical people. This also solves the issue of backing up and sharing the project complete with large media files that the author mentions.

    Comment linking /

    on “Git for Music – Using Version Control for Music Production (2023)”
  6. Submitted Can artists benefit from version control, too? as a story · 2 points

    HN discussion
  7. We're barely starting to see AI's impact on infra - probably <1% of what's coming. Repo hosting as it is today won't scale - it needs to be rebuilt from the ground up, starting with basic architecture. And I don't think we should go back to self hosting and sharing patches over email... (FWIW https://diversion.dev is at 100% uptime. Different scale, obviously, but also we're not Microsoft.)

    Comment linking /

    on “GitHub is having issues now”
  8. Give https://diversion.dev/ a try. You can even have bi-directional sync between GitHub and Diversion while you decide. Files of any size, centralized, and easy to use.

    Comment linking /

    on “Ask HN: Alternatives to GitHub”

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