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falling awkwardly

Personal blog · fallingawkwardly.wordpress.comgamesculture

falling awkwardly is a personal blog at fallingawkwardly.wordpress.com about games and culture. Since 2015, 3 different Hacker News readers have linked it 4 times, most often “The Metaphysics of Morrowind (2010)”. The last post was in 2014, but the archive is still widely read.

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4mentions?
3HN people?
2015–2023first – last linked?
Links on Hacker News per year · peak 1 in 2015

Too few sampled comments (3) to say how often HN recommends it.?

Why HN links it

HN readers link this blog's series on the metaphysics of video games, especially The Elder Scrolls, player agency and restore points. One commenter calls it their favourite article on video games.

Summarised by Claude from a sample of 3 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

stumbling over things

Most-linked posts?

  1. The Metaphysics of Morrowind (2010)
    3 people · 3 mentions · first linked 2015-03-13

What Hacker News says?

  1. Again, Morrowind is the third game. Arena is still very "iffy" setting wise. And bland. Stuff only started getting interesting (i.e. weird :) ) in Daggerfall. And don't forget that The elder scrolls is known for it's "flexible" and uncertain lore (Who/what is really Talos?) and big retcons (Cyrodill's forests). But I agree with what you say about Mass Effect. I just think that they are different things for different…

    Comment linking /2010/08/29/the-metaphysics-of-morrowind-part-1/

    on ““Sierra… well, it was the poor victim of a hostile takeover by criminals””
  2. Submitted The Metaphysics of Morrowind (2010) as a story · 59 points

    HN discussion
  3. Or Morrorwind if you get through reading the 36 Lessons of Vivec in game. https://fallingawkwardly.wordpress.com/2010/08/29/the-metaph...

    Comment linking /2010/08/29/the-metaphysics-of-morrowind-part-1/

    on “Shenmue's Much-Hated Forklifts Feel Revolutionary Today”
  4. kqr · 2023-12-08Recommends
    More on the player as a special sort of god and the metaphysics of restore points in my favourite article on video games ever: https://fallingawkwardly.wordpress.com/2010/09/02/the-metaph... The last article in the series summarises it very well: > In TES, true agency is not something afforded to just anyone. It must be sought after, fought for, stolen. Whatever it takes. Sometimes these attempts take the form of as…

    Comment linking /2010/09/02/the-metaphysics-of-morrowind-part-2/

    on “"Non-Player Character"”

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