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Gábor Melis

Personal blog · quotenil.comprogrammingai

Gábor Melis's personal blog at quotenil.com covers programming and ai. Since 2009, 15 different Hacker News readers have linked it 19 times, most often “Adaptive Hashing”. It is still writing: the last post was on 2026-05-05, and you can follow it by feed.

Visit the blog
19mentions?
15HN people?
2009–2026first – last linked?
Links on Hacker News per year · peak 5 in 2010

Too few sampled comments (7) to say how often HN recommends it.?

Why HN links it

Gábor Melis's blog covers Lisp projects, including post-mortems of the Google AI Challenge Planet Wars contest, matrix library design and literate programming. Commenters link it as the source for contest details.

Summarised by Claude from a sample of 7 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Most-linked posts?

  1. Adaptive Hashing
    4 people · 4 mentions · first linked 2025-05-02
  2. Google AI Challenge Winner Post-Mortem
    3 people · 3 mentions · first linked 2010-12-02
  3. Google AI Challange 2010 Results
    2 people · 2 mentions · first linked 2010-03-01
  4. On the Design of Matrix Libraries
    2 people · 2 mentions · first linked 2015-04-03

What Hacker News says?

  1. The first lines seemed familiar: http://quotenil.com/Planet-Wars-Post-Mortem.html

    Comment linking /Planet-Wars-Post-Mortem.html

    on “Winner of 2011 Google AI Challenge Describes Released Code”
  2. Submitted Google AI Challenge Winner Post-Mortem as a story · 138 points

    HN discussion
  3. The winner: http://quotenil.com/git/planet-wars.git/

    Comment linking /git/planet-wars.git/

    on “Lisp developer walks away with Google AI contest”
  4. Submitted Adaptive Hashing as a story · 56 points

    HN discussion
  5. Can't believe this Reddit quality comment is getting any upvotes. Google AI Challenge is "Yet Another Contest"? Though you may not be surprised, he is, http://quotenil.com/Planet-Wars-Post-Mortem.html/ .

    Comment linking /Planet-Wars-Post-Mortem.html/

    on “Lisp developer walks away with Google AI contest”
  6. Submitted Adaptive Hashing as a story · 10 points

    HN discussion
  7. junke · 2015-09-22Recommends
    Regarding the GPU, you might find an interest for MGL-MAT[1]: "MAT is a linear algebra library for working with multi-dimensional arrays which supports efficient interfacing to foreign and CUDA code. BLAS and CUBLAS bindings are available.". The author's blog is quite interesting to read (see for example [2]). [1] http://cliki.net/mgl-mat [2] I http://quotenil.com/On-the-Design-of-Matrix-Libraries.html

    Comment linking /On-the-Design-of-Matrix-Libraries.html

    on “Making Cython as easy as Python”
  8. Submitted Adaptive Hashing as a story · 2 points

    HN discussion
  9. Here's the post mortem by the winner of the subsequent AI contest: http://quotenil.com/Planet-Wars-Post-Mortem.html

    Comment linking /Planet-Wars-Post-Mortem.html

    on “How the Winning Tron Bot Works”
  10. Submitted Google AI Challange 2010 Results as a story · 2 points

    HN discussion
  11. More info here: http://quotenil.com/Google-AI-Challange-2010-Results.html

    Comment linking /Google-AI-Challange-2010-Results.html

    on “Google AI Challenge Results”
  12. Submitted Where was Control on Lisp Machine keyboards? as a story · 2 points

    HN discussion
  13. - For many languages, we can get away with Untangled LP. See, e.g. https://quotenil.com/untangling-literate-programming.html - Introducing redundancies (of code, tests, documentation) is our primary tool to increase our confidence in the correctness of the solution: See, e.g. https://quotenil.com/multifaceted-development.html - Untangled LP has been a good idea even before LLMs. It's even better now, as LLMs can mai…

    Comment linking /multifaceted-development.html

    on “We should revisit literate programming in the agent era”
  14. Submitted Adaptive Hashing as a story · 1 points

    HN discussion
  15. Submitted On the Design of Matrix Libraries as a story · 1 points

    HN discussion
  16. Submitted Introduction to MGL (part 3) as a story · 1 points

    HN discussion
  17. Submitted Gábor Melis' () blog - Introduction to MGL (part 2) as a story · 1 points

    HN discussion
  18. Submitted Introduction to MGL (part 1) as a story · 1 points

    HN discussion

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