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Game Angst

Personal blog · gameangst.comgamesprogramming

Game Angst is a personal blog at gameangst.com about games and programming. Since 2010, 4 different Hacker News readers have linked it 5 times. The last post was in 2012, but the archive is still widely read.

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5mentions?
4HN people?
2010–2019first – last linked?
Links on Hacker News per year · peak 2 in 2010

Too few sampled comments (2) to say how often HN recommends it.?

Why HN links it

HN readers link Game Angst for game-development and C++ build write-ups, including a tip on externing common templates into their own translation unit and a follow-up on a programmable shading pipeline for MechAssault2.

Summarised by Claude from a sample of 2 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

What Hacker News says?

  1. ccache has been huge for me -- can't recommend it enough. The next big win for me was externing common templates into its own translation unit: http://gameangst.com/?p=246 It's a cool little trick few people seem to know.

    Comment linking /?p=246

    on “AMD Q4:16-core Ryzen 9 3950X, Threadripper Up To 32-Core 3970X”
  2. Submitted The Hole That Dlmalloc Can’t Fill as a story · 2 points

    HN discussion
  3. plinkplonk · 2010-05-13Recommends
    And a follow up at http://gameangst.com/?p=441 . Very interesting reads.

    Comment linking /?p=441

    on “Hacker Diary:Building a Programmable Shading PipeLine for MechAssault2”
  4. Submitted Low-Fragmentation, High-Performance Memory Allocation in Despair Engine as a story · 2 points

    HN discussion
  5. Submitted Hacker Diary:Building a Programmable Shading PipeLine for MechAssault2 as a story · 2 points

    HN discussion

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Linked by the same people?