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Game Closure

Company blog · gameclosure.com/bloggamesprogramming

Game Closure is the company blog at gameclosure.com, writing about games and programming. Since 2011, 15 different Hacker News readers have linked it 17 times, most often “Game Closure, cross-device HTML5-based multiplayer game SDK”. No feed was found, so read it on the site itself.

No feed foundVisit the blog
17mentions?
15HN people?
2011–2015first – last linked?
Links on Hacker News per year · peak 10 in 2013

Too few sampled comments (9) to say how often HN recommends it.?

Why HN links it

HN commenters mention Game Closure as an HTML5 and JavaScript mobile game development platform, linking its license, beta and blog pages, and compare it with other HTML5 game frameworks.

Summarised by Claude from a sample of 9 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

The Game Closure team is now a part of Playco!

Most-linked posts?

  1. Game Closure, cross-device HTML5-based multiplayer game SDK
    4 people · 4 mentions · first linked 2011-11-27
  2. DevKit – A JavaScript framework for mobile Games
    3 people · 3 mentions · first linked 2011-04-27
  3. Game Closure SDK switches to the Mozilla Public License
    2 people · 2 mentions · first linked 2013-02-14
  4. Game Closure "DevKit" for Mobile HTML5 Games is Open Source
    2 people · 2 mentions · first linked 2013-02-14

What Hacker News says?

  1. Cool. This sounds a bit like Game Closure ( http://gameclosure.com/ )

    Comment linking /

    on “Show HN: Ejecta, A Fast, Open Source JavaScript, Canvas Implementation for iOS”
  2. Submitted Game Closure releases open source HTML5 game dev kit as a story · 20 points

    HN discussion
  3. I always like to know how free services like this plan to make money. Their careers page ( http://www.gameclosure.com/careers.html ) says they're hiring and have "top-tier funding," so obviously they're going to need to monetize somehow. Yet I couldn't find a single mention of a paid service or premium offering. Perhaps I didn't look hard enough, but it's unsettling nonetheless.

    Comment linking /careers.html

    on “New open source HTML5 mobile game platform”
  4. Submitted Game Closure "DevKit" for Mobile HTML5 Games is Open Source as a story · 13 points

    HN discussion
  5. We've dual licensed the DevKit - you can choose either the GPL or our free commercial license: http://www.gameclosure.com/license.html That page is about the GPL licensed version. It's basically saying you're free to develop and release a game with the GPL version but (as per the GPL) you need to release the source. The other option is to use the commercial license. Then you do not have to release the source of your…

    Comment linking /license.html

    on “New open source HTML5 mobile game platform”
  6. Submitted Game Closure as a story · 5 points

    HN discussion
  7. Looks slick! Also see the blog post: http://www.gameclosure.com/blog/?p=177

    Comment linking /blog/?p=177

    on “New open source HTML5 mobile game platform”
  8. Submitted How to add Offline Documentation in 15 Minutes with HTML5 as a story · 2 points

    HN discussion
  9. Also Game Closure: http://www.gameclosure.com/ http://techcrunch.com/2011/02/17/game-closure-makes-it-a-bre...

    Comment linking /

    on “IOS games using JavaScriptCore without WebKit”
  10. Submitted DevKit – A JavaScript framework for mobile Games as a story · 1 points

    HN discussion
  11. GameClosure ( http://www.gameclosure.com/ ) looks really good.

    Comment linking /

    on “Introduction to making HTML5/JavaScript games with Coquette.js”
  12. Submitted Game Closure SDK switches to the Mozilla Public License as a story · 1 points

    HN discussion
  13. Hi, we're currently in private beta, but you can apply for access: http://gameclosure.com/beta.html

    Comment linking /beta.html

    on “Game Closure (HTML5) poaches Zynga's Mobile CTO”
  14. Submitted Ff.js - A new library for solving the Pyramid of Doom as a story · 1 points

    HN discussion
  15. The Cocos2d-x (Cocos2d api in C++ with a bunch of supported platforms[1]) has had Cocos2d-HTML5[2] for a while. It uses the same api as their JavaScript bindings and there are some demos of complete games running on both from the same platform. (Disclaimer I am one of the founders of Game Closure) Game Closure provides a complete HTML5/Web/Native game development SDK with a larger focus on tooling than these project…

    Comment linking /

    on “Cocos2D for HTML5”
  16. Submitted Game Closure, cross-device HTML5-based multiplayer game SDK as a story · 1 points

    HN discussion
  17. I'm dabbling in this a bit, currently designing a game as a hobby project. There's a number of frameworks available that can ease development though none are perfect. LimeJs ( http://www.limejs.com/ ) - seems the most mature. Its built upon Google's Closure library. I personally found it a bit cumbersome, though certainly powerful. Optimal performance is obtained by using the Closure compiler. CraftyJs ( http://craf…

    Comment linking /

    on “Ask HN: Can you write high quality mobile apps in HTML5 yet?”

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