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Golden Krone Hotel

Personal blog · goldenkronehotel.comgameswriting

Golden Krone Hotel is a personal blog at goldenkronehotel.com about games and writing. Since 2018, 6 different Hacker News readers have linked it 6 times, most often “Things I Hate About Roguelikes Part 4: Bog Standard Dungeons”. No feed was found, so read it on the site itself.

No feed foundVisit the blog
6mentions?
6HN people?
2018–2026first – last linked?
Links on Hacker News per year · peak 3 in 2018

Too few sampled comments (2) to say how often HN recommends it.?

Why HN links it

HN readers link the Golden Krone Hotel blog for posts on roguelike games, including advice on game themes and the debate over what the term "roguelike" means. The comments only cite the posts and do not judge the writing.

Summarised by Claude from a sample of 2 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Most-linked posts?

  1. Things I Hate About Roguelikes Part 4: Bog Standard Dungeons
    2 people · 2 mentions · first linked 2018-08-04
  2. The Indie Post-apocalypse
    2 people · 2 mentions · first linked 2018-08-28
  3. The "Roguelike" War Is Over
    2 people · 2 mentions · first linked 2020-11-06

What Hacker News says?

  1. Roguelike creators need to experiment a bit more with different themes and different core mechanics to make gameplayore interesting and diverse. > High Fantasy is the vanilla ice cream of video game themes https://www.goldenkronehotel.com/wp/2018/08/01/things-i-hate... > We have lots and lots of fantasy dungeon crawlers, so naturally if you want to really distinguish your project, go for any unique theme that’s not…

    Comment linking /wp/2018/08/01/things-i-hate-about-roguelikes-part-4-bog-standard-dungeons/

    on “Roguelike Tutorial: Up-to-Date and Literate”
  2. Submitted The Indie Post-apocalypse as a story · 2 points

    HN discussion
  3. The old school roguelike community has been arguing about this definition tediously for ages. It's probably time to accept that "Roguelike" has come to mean little more than procedural generation and permadeath [1] and settle for a different term like Procedural Death Labyrinth [2] to describe games closer to the Berlin definition. 1. https://www.goldenkronehotel.com/wp/2020/01/15/the-roguelike... 2. https://www.gam…

    Comment linking /wp/2020/01/15/the-roguelike-war-is-over/

    on “What “Roguelike” Meant”
  4. Submitted Things I Hate About Roguelikes Part 4: Bog Standard Dungeons as a story · 2 points

    HN discussion
  5. Submitted The "Roguelike" War Is Over as a story · 1 points

    HN discussion
  6. Submitted The Indie Game Post-Apocalypse as a story · 1 points

    HN discussion

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