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Higher-Order Fun
Personal blog · higherorderfun.com/bloggamesprogramming
Higher-Order Fun is a personal blog at higherorderfun.com about games and programming. Since 2012, 17 different Hacker News readers have linked it 23 times, most often “A guide to implementing 2D platformers”. The last post was in 2012, but the archive is still widely read.
Too few sampled comments (3) to say how often HN recommends it.?
Why HN links it
HN readers link this blog for game development articles, including a guide to implementing a feature and one on 2D platformers. Commenters suggest these posts for reading.
Summarised by Claude from a sample of 3 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
Most-linked posts?
- A guide to implementing 2D platformers11 people · 15 mentions · first linked 2012-05-22
- Programming Is Art3 people · 3 mentions · first linked 2012-09-03
- Math for Game Programmers 04 – Operations on vectors2 people · 2 mentions · first linked 2012-09-02
What Hacker News says?
I'm not the OP, but here you go: http://higherorderfun.com/blog/2012/05/20/the-guide-to-imple... It looks quite nice.
Comment linking /blog/2012/05/20/the-guide-to-implementing-2d-platformers/
on “Halley: Lightweight Game Engine Written in C++14”Submitted A guide to implementing 2D platformers as a story · 307 points
HN discussionI think this could help you: http://higherorderfun.com/blog/2012/05/20/the-guide-to-imple...
Comment linking /blog/2012/05/20/the-guide-to-implementing-2d-platformers/
on “MMO in loving tribute to xkcd-1110”Submitted Guide to implementing 2D platformers (2012) as a story · 190 points
HN discussionhe also seems to have a nice article on 2d platformers: http://higherorderfun.com/blog/2012/05/20/the-guide-to-imple... marked for reading.
Comment linking /blog/2012/05/20/the-guide-to-implementing-2d-platformers/
on “Math for Game Programmers 04 – Operations on vectors”Submitted Guide to implementing 2D platformers (2012) as a story · 122 points
HN discussionSubmitted Math for Game Programmers 04 – Operations on vectors as a story · 69 points
HN discussionSubmitted The Guide to Implementing 2D Platformers as a story · 31 points
HN discussionSubmitted The guide to implementing 2D platformers as a story · 5 points
HN discussionSubmitted If programming languages were religions… as a story · 5 points
HN discussionSubmitted Programming Is Art as a story · 3 points
HN discussionSubmitted The guide to implementing 2D platformers as a story · 3 points
HN discussionSubmitted The guide to implementing 2D platformers (2012) as a story · 2 points
HN discussionSubmitted The guide to implementing 2D platformers (2012) as a story · 2 points
HN discussionSubmitted The guide to implementing 2D platformers as a story · 2 points
HN discussionSubmitted Math for Game Programmers – Vector Cheat Sheet as a story · 2 points
HN discussionSubmitted The guide to implementing 2D platformers as a story · 2 points
HN discussionSubmitted Programming is Art as a story · 2 points
HN discussionSubmitted The guide to implementing 2D platformers as a story · 1 points
HN discussionSubmitted Programming is Art as a story · 1 points
HN discussionSubmitted The guide to implementing 2D platformers as a story · 1 points
HN discussionSubmitted In Defence of Steam Greenlight as a story · 1 points
HN discussionSubmitted If programming languages were religions… as a story · 1 points
HN discussion