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Higher-Order Fun

Personal blog · higherorderfun.com/bloggamesprogramming

Higher-Order Fun is a personal blog at higherorderfun.com about games and programming. Since 2012, 17 different Hacker News readers have linked it 23 times, most often “A guide to implementing 2D platformers”. The last post was in 2012, but the archive is still widely read.

Visit the blog
23mentions?
17HN people?
2012–2024first – last linked?
Links on Hacker News per year · peak 10 in 2012

Too few sampled comments (3) to say how often HN recommends it.?

Why HN links it

HN readers link this blog for game development articles, including a guide to implementing a feature and one on 2D platformers. Commenters suggest these posts for reading.

Summarised by Claude from a sample of 3 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Most-linked posts?

  1. A guide to implementing 2D platformers
    11 people · 15 mentions · first linked 2012-05-22
  2. Programming Is Art
    3 people · 3 mentions · first linked 2012-09-03
  3. Math for Game Programmers 04 – Operations on vectors
    2 people · 2 mentions · first linked 2012-09-02

What Hacker News says?

  1. azhenley · 2019-02-23Recommends
    I'm not the OP, but here you go: http://higherorderfun.com/blog/2012/05/20/the-guide-to-imple... It looks quite nice.

    Comment linking /blog/2012/05/20/the-guide-to-implementing-2d-platformers/

    on “Halley: Lightweight Game Engine Written in C++14”
  2. Submitted A guide to implementing 2D platformers as a story · 307 points

    HN discussion
  3. gosub · 2012-09-28Recommends
    I think this could help you: http://higherorderfun.com/blog/2012/05/20/the-guide-to-imple...

    Comment linking /blog/2012/05/20/the-guide-to-implementing-2d-platformers/

    on “MMO in loving tribute to xkcd-1110”
  4. Submitted Guide to implementing 2D platformers (2012) as a story · 190 points

    HN discussion
  5. 38leinad · 2012-09-02Recommends
    he also seems to have a nice article on 2d platformers: http://higherorderfun.com/blog/2012/05/20/the-guide-to-imple... marked for reading.

    Comment linking /blog/2012/05/20/the-guide-to-implementing-2d-platformers/

    on “Math for Game Programmers 04 – Operations on vectors”
  6. Submitted Guide to implementing 2D platformers (2012) as a story · 122 points

    HN discussion
  7. Submitted Math for Game Programmers 04 – Operations on vectors as a story · 69 points

    HN discussion
  8. Submitted The Guide to Implementing 2D Platformers as a story · 31 points

    HN discussion
  9. Submitted The guide to implementing 2D platformers as a story · 5 points

    HN discussion
  10. Submitted If programming languages were religions… as a story · 5 points

    HN discussion
  11. Submitted Programming Is Art as a story · 3 points

    HN discussion
  12. Submitted The guide to implementing 2D platformers as a story · 3 points

    HN discussion
  13. Submitted The guide to implementing 2D platformers (2012) as a story · 2 points

    HN discussion
  14. Submitted The guide to implementing 2D platformers (2012) as a story · 2 points

    HN discussion
  15. Submitted The guide to implementing 2D platformers as a story · 2 points

    HN discussion
  16. Submitted Math for Game Programmers – Vector Cheat Sheet as a story · 2 points

    HN discussion
  17. Submitted The guide to implementing 2D platformers as a story · 2 points

    HN discussion
  18. Submitted Programming is Art as a story · 2 points

    HN discussion
  19. Submitted The guide to implementing 2D platformers as a story · 1 points

    HN discussion
  20. Submitted Programming is Art as a story · 1 points

    HN discussion
  21. Submitted The guide to implementing 2D platformers as a story · 1 points

    HN discussion
  22. Submitted In Defence of Steam Greenlight as a story · 1 points

    HN discussion
  23. Submitted If programming languages were religions… as a story · 1 points

    HN discussion

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