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Yacht Club Games
Company blog · yachtclubgames.comgamesbusiness
Yacht Club Games is the company blog at yachtclubgames.com, writing about games and business. Since 2014, 10 different Hacker News readers have linked it 11 times, most often “Breaking the NES (2014)”. No feed was found, so read it on the site itself.
Too few sampled comments (5) to say how often HN recommends it.?
Why HN links it
Linked for pixel art and game development material, including blog posts on the art of the game and on the NES palette, and for the games Shovel Knight and Mina the Hollower. Commenters cite it as a source.
Summarised by Claude from a sample of 5 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
Most-linked posts?
- Breaking the NES (2014)2 people · 2 mentions · first linked 2020-03-10
- Japan Localization2 people · 2 mentions · first linked 2016-07-31
What Hacker News says?
According to their twitter feed[1], Nicalis is at least publishing two titles for the Switch, including the Binding of Isaac (they did release a previous version on the 3DS though). Yacht Club Games [2] is also porting their retro-platformer Shovel Knight along with all its extension to the Switch. They also have a previous experience with Nintendo with a release of their game on 3DS and Wii U. So at least 2 indie d…
Comment linking /2017/01/switch-up/
on “Nintendo Switch”Submitted Breaking the NES (2014) as a story · 45 points
HN discussionIf you want to look at a company that does pixel art right for the modern era, Yacht Club Games is probably the gold standard with games like Shovel Knight and Mina the Hollower. https://www.yachtclubgames.com/blog/the-art-of-the-game
Comment linking /blog/the-art-of-the-game
on “The Effect of CRTs on Pixel Art (2024)”Submitted Sales Breakdown: One month later as a story · 4 points
HN discussionI'm not sure about Shovel Knight because I've never played it, but Mina the Hollower (also by Yacht Club) actually does conform to the those limitations. It's based on the art style of Zelda: Link's Awakening, and does so quite accurately. https://www.yachtclubgames.com/games/mina-the-hollower
Comment linking /games/mina-the-hollower
on “Pixel Art: Common Mistakes (2020)”Submitted Japan Localization as a story · 3 points
HN discussionIf you want a real retro NES feel, consider using NES' original 54-color palette. It lacks deep red and pale orange (suitable for human skins), so the developer of Shovel Knight added 4 colors to it. https://yachtclubgames.com/2014/07/breaking-the-nes/ https://lospec.com/palette-list/shovel-knight-nes
Comment linking /2014/07/breaking-the-nes/
on “HSLuv, a developer friendly perceptual color space”Submitted Breaking the NES (2014) as a story · 2 points
HN discussionThe era where "retro" meant "NES" is behind us, now retro means Game Boy Color, PS1, and Quake-era PC aesthetics. To wit, the developers of Shovel Knight (the premier NES platformer homage) are developing a GBC-styled Bloodborne-like called Mina the Hollower: https://www.yachtclubgames.com/games/mina-the-hollower/ (though sadly it's not designed to run on original hardware).
Comment linking /games/mina-the-hollower/
on “McDonald's Just Dropped a Brand New Game Boy Game in 2023”Submitted (2014) Cheating Robin Hood: How Our 300+ Cheat Codes Leaked as a story · 2 points
HN discussionSubmitted Japanese Localization of Shovel Knight as a story · 1 points
HN discussion