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Job Talle

Personal blog · jobtalle.comprogrammingmath

Job Talle's personal blog at jobtalle.com covers programming and math. Since 2017, 6 different Hacker News readers have linked it 10 times, most often “Layered Voxel Rendering”. The last post was in 2023, but the archive is still widely read.

Visit the blog
10mentions?
6HN people?
2017–2023first – last linked?
Links on Hacker News per year · peak 4 in 2019

Too few sampled comments (1) to say how often HN recommends it.?

Why HN links it

Linked for an SDF (signed distance field) maker tool hosted on the site, in a thread about sub-pixel distance transforms. The comment praises the tool, not the writing.

Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

A blog about software development, AI & Algorithms

Most-linked posts?

  1. Layered Voxel Rendering
    2 people · 3 mentions · first linked 2019-11-11
  2. Lindenmayer systems
    2 people · 2 mentions · first linked 2017-12-17

What Hacker News says?

  1. There are tricks to do it, I described some at the end of this blog post: https://jobtalle.com/layered_voxel_rendering.html - If you raise all height values to a power, you get creases in the terrain that are generated by erosion in real life. - If you raise all terrain values under a height just above sea level to a power, then you get beach like erosion, so flat areas will form along the shore.

    Comment linking /layered_voxel_rendering.html

    on “Simulating Hydraulic Erosion”
  2. Submitted Evolving Lindenmayer Systems as a story · 96 points

    HN discussion
  3. This is a neat tool for making SDF's: https://jobtalle.com/SDFMaker/

    Comment linking /SDFMaker/

    on “Sub-Pixel Distance Transform”
  4. Submitted Lindenmayer systems as a story · 66 points

    HN discussion
  5. Submitted Simulating Hydraulic Erosion as a story · 54 points

    HN discussion
  6. Submitted Layered Voxel Rendering as a story · 9 points

    HN discussion
  7. Submitted Procedurally generated voxel islands in the browser as a story · 3 points

    HN discussion
  8. Submitted Layered voxel rendering: rendering randomly generated voxel islands in a browser as a story · 2 points

    HN discussion
  9. Submitted Neuroevolution in Squids as a story · 1 points

    HN discussion
  10. Submitted Procedural generation with 3D Lindenmayer systems as a story · 1 points

    HN discussion

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