Top all-time · #11818
John Lin
Personal blog · voxely.net/bloggamesprogramming
John Lin's personal blog at voxely.net covers games and programming. Since 2021, 6 different Hacker News readers have linked it 7 times, most often “Using a RNN for 2D Tile Map Synthesis”. The last post was in 2023, but the archive is still widely read.
Too few sampled comments (2) to say how often HN recommends it.?
Why HN links it
HN readers link John Lin's blog for his voxel engine work and posts, such as one on using an RNN for 2D tile map synthesis. The comments only cite the posts and his past engine, without judging the writing.
Summarised by Claude from a sample of 2 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
Most-linked posts?
- Using a RNN for 2D Tile Map Synthesis3 people · 3 mentions · first linked 2023-08-22
- The Perfect Voxel Engine2 people · 2 mentions · first linked 2021-09-25
What Hacker News says?
His latest blog post/tweet was less than a year ago https://voxely.net/blog/using-a-rnn-for-2d-tile-map-synthesi...
Comment linking /blog/using-a-rnn-for-2d-tile-map-synthesis/
on “The Perfect Voxel Engine (2021)”Submitted Object-Oriented Entity-Component-System Design as a story · 141 points
HN discussionJohn Lin used to work on such an engine where all voxels stay axis and grid aligned, even in animations: https://x.com/ProgrammerLin/status/1342786223811698688 https://voxely.net/blog/ But I think the project was abandoned in 2021.
Comment linking /blog/
on “Voxile: A ray-traced game made in its own engine and programming language”Submitted The Perfect Voxel Engine as a story · 136 points
HN discussionSubmitted The Perfect Voxel Engine (2021) as a story · 75 points
HN discussionSubmitted Using a RNN for 2D Tile Map Synthesis as a story · 3 points
HN discussionSubmitted Using a RNN for 2D Tile Map Synthesis as a story · 1 points
HN discussion