Top all-time · #21300
Katelyn Gadd
Personal blog · luminance.orgprogrammingsystems
Katelyn Gadd's personal blog at luminance.org covers programming and systems. Since 2009, 3 different Hacker News readers have linked it 7 times. No feed was found, so read it on the site itself.
Too few sampled comments (1) to say how often HN recommends it.?
Why HN links it
HN readers link this blog for its articles on the creation of JSIL, a CIL-to-JavaScript compiler, and the challenges involved. One commenter points readers to it.
Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
What Hacker News says?
If you use a raycasting method, you can rasterize a shadow map with exactly the amount of precision you need and not have any artifacts (for 2d, of course - for 3d the necessary amount of precision is hard to calculate and sometimes prohibitive). My old game Chimaera ( http://www.luminance.org/chimaera.html ) did this - lightmap rendered at full screen resolution (1-1 mapping) in full precision, with an on-demand ra…
Comment linking /chimaera.html
on “Tiled Shadow Maps”Submitted Show HN: I ported an XBox Live Indie Game to HTML5 in 2 days. as a story · 49 points
HN discussionAlso check out the author's blog, which has articles about the creation of this compiler and some of the challenges involved. http://www.luminance.org/
Comment linking /
on “JSIL: CIL to Javascript Compiler”Submitted In-depth CPython crash debugging with Visual C++ as a story · 11 points
HN discussionUnfortunately there aren't any particularly efficient ways to do immutable values in JS right now. readonly properties tend to behave in poor ways (like silently discarding attempted writes, or slowing down jitted code) and immutability forces you to create way more object instances than you would otherwise (which, as the post mentions, tends to perform poorly due to the relative immaturity of JS GCs.) At this point…
Comment linking /blog/code/2011/06/18/performance-challenges-in-compiling-code-to-javascript
on “Lessons learned building a multiplayer game in NodeJS and WebGL”Submitted Compiler-assisted Data Binding with LINQ as a story · 7 points
HN discussionSubmitted A Journey Into Linker Hell, And A Mistake as a story · 1 points
HN discussion