Top all-time · #5595
Maik Klein
Personal blog · maikklein.github.ioprogramminggames
Maik Klein's personal blog at maikklein.github.io covers programming and games. Since 2015, 13 different Hacker News readers have linked it 14 times, most often “Comparison between Rust and D”. The last post was in 2016, but the archive is still widely read.
Too few sampled comments (2) to say how often HN recommends it.?
Why HN links it
HN commenters link this blog as a prior example of a struct-of-arrays approach written in D, cited as earlier work in threads about Zig and compiler optimization. The comments themselves do not judge the writing.
Summarised by Claude from a sample of 2 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
Most-linked posts?
- Comparison between Rust and D2 people · 2 mentions · first linked 2016-06-24
- /soa-d/2 people · 2 mentions · first linked 2021-03-07
- Metaprogramming in D from a beginner's perspective2 people · 2 mentions · first linked 2015-11-09
What Hacker News says?
Same in 2016 with D https://maikklein.github.io/soa-d/
Comment linking /soa-d/
on “Why I rewrote my Rust keyboard firmware in Zig: consistency, mastery, and fun”Submitted Unreal Rust as a story · 399 points
HN discussionD approach: https://maikklein.github.io/soa-d/
Comment linking /soa-d/
on “The compiler will optimize that away”Submitted Comparison between Rust and D as a story · 77 points
HN discussionSubmitted The Future of RLSL as a story · 73 points
HN discussionSubmitted Type safe OpenGL – Converting strings into types in D as a story · 56 points
HN discussionSubmitted Evaluating D for games as a story · 54 points
HN discussionSubmitted Metaprogramming in D from a beginner's perspective as a story · 23 points
HN discussionSubmitted A comparison between C++ and D as a story · 5 points
HN discussionSubmitted SoA (Structure of Arrays) in Rust with Macros 1.1 as a story · 3 points
HN discussionSubmitted Comparison between Rust and D as a story · 3 points
HN discussionSubmitted RLSL: A new Rust-based shading language as a story · 2 points
HN discussionSubmitted The general design of my flawed compile time entity component system in C++14 as a story · 2 points
HN discussionSubmitted Metaprogramming in D from a beginner's perspective as a story · 1 points
HN discussion