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Mark Damon Hughes

Personal blog · mdhughes.techprogrammingcareer

Mark Damon Hughes writes Mark writes, a personal blog at mdhughes.tech about programming and career. Since 2017, 4 different Hacker News readers have linked it 8 times. No feed was found, so read it on the site itself.

No feed foundVisit the blog
8mentions?
4HN people?
2017–2026first – last linked?
Links on Hacker News per year · peak 3 in 2017

Too few sampled comments (1) to say how often HN recommends it.?

Why HN links it

Linked for the Umbra project pages, which describe an unfinished Lovecraftian CRPG and its influences from dungeon crawlers and console RPGs. The one comment cites the author's Umbra page as a source in a discussion of Sword Quest.

Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Mark Damon Hughes blogs about tech and everything else

What Hacker News says?

  1. As the former perpetrator of several hand-coded sites and blogs full of text organized by 52-card-pickup principles, going back to '80s BBS's, online services, USENET, and then Gopher and WWW on a University shared network… Switching to Wordpress (obLink: https://mdhughes.tech/ ) and slowly reposting the stuff I want visible in an organized, searchable format with a consistent style and a nice CMS is the best possib…

    Comment linking /

    on “Does anyone remember websites?”
  2. Submitted Adult Engineer Over-Optimization as the Motie Problem (2019) as a story · 1 points

    HN discussion
  3. Why, so have I, and so has every other programmer on Earth. https://mdhughes.tech/thoughtpy/ This has been mostly used as my engineering notebook, in lieu of stacks of Moleskines. Simple command-line tool for editing and searching, a pipeline to any Markdown app for display, and DropBox for syncing, that's all I needed. I could also use it on mobile with Pythonista, with some changes to get a DropBox path and open i…

    Comment linking /thoughtpy/

    on “I've been building a Markdown note-taking app for 3 years”
  4. Submitted A Scheme of Gerbils Runnin' in a Wheel as a story · 1 points

    HN discussion
  5. I've lately been trying out FreePascal for building my indie games (which have in the past been in C, Python, Java, Objective-C, and finally JavaScript), and it's going well enough. There's certainly room for improvement, and the Lazarus IDE is not at all to my taste, but it's likely to be my next-ten-years language. https://mdhughes.tech/2017/09/02/pascal/ and a couple of followup posts https://mdhughes.tech/catego…

    Comment linking /category/pascal/

    on “Why I use Object Pascal”
  6. Jon Bentley, author of Programming Pearls, which is the clearest explanation of solving the actual problem needed; when I say "software engineering", PP is what I mean. William Kent, author of Data & Reality https://mdhughes.tech/2017/07/19/data-and-reality-william-ke... Kent Beck, author of Extreme Programming Explained, for making good engineering practices "go to 11".

    Comment linking /2017/07/19/data-and-reality-william-kent/

    on “Ask HN: Which programmer do you look up to?”
  7. Thanks. No, I haven't played Sword Quest. The comments on the blog point out how it resembles Dragon Quest and Ultima IV for the NES, while Mark Hughes' page for the original Python 2.1 Umbra ( https://mdhughes.tech/software/umbra/ ) says it's influenced by dungeon crawlers and console RPGs. I think that's the clearest visual connection. If Sword Quest uses drawing primitives to create its enemy graphics in vector,…

    Comment linking /software/umbra/

    on “Show HN: Python 3 port of Umbra, an unfinished Lovecraftian CRPG from 2001”

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