Top all-time · #11757
Michael Fairley
Personal blog · michaelfairley.com/bloggamesprogramming
Michael Fairley's personal blog at michaelfairley.com covers games and programming. Since 2017, 6 different Hacker News readers have linked it 6 times, most often “Making a Game in Rust”. No feed was found, so read it on the site itself.
Too few sampled comments (4) to say how often HN recommends it.?
Why HN links it
HN readers link this blog's post about making A Snake's Tale, a commercial game built entirely in Rust, as a reference for Rust game development. Comments cite it for compile-time and shipping claims.
Summarised by Claude from a sample of 4 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
Most-linked posts?
- Making a Game in Rust6 people · 6 mentions · first linked 2017-05-09
What Hacker News says?
https://michaelfairley.com/blog/i-made-a-game-in-rust/ > It consists of ~7700 lines of Rust ... > Compile times with Rust are Not Great. This is easily my single biggest gripe about Rust right now. The build for A Snake’s Tale takes 15+ seconds, which makes iterating rather tedious. The current incremental compiler work also doesn’t seem to make the build for A Snake’s Tale’s codebase any faster.
Comment linking /blog/i-made-a-game-in-rust/
on “Two years of Rust”Submitted Making a Game in Rust as a story · 418 points
HN discussion> 0 games have shipped in Rust and there is no plan anytime soon in the future that it will. That's trivially false. > Last week, I released A Snake’s Tale on iOS, Android, Windows, Mac, and Linux. > A Snake’s Tale was programmed entirely in Rust, and to the best of my knowledge, it is the first commercial game made in Rust to be released. Dated 09 May 2017. https://michaelfairley.com/blog/i-made-a-game-in-rust/
Comment linking /blog/i-made-a-game-in-rust/
on “Veloren – Open-source MMORPG written in Rust”Submitted I Made a Game in Rust as a story · 5 points
HN discussionhttps://michaelfairley.com/blog/i-made-a-game-in-rust/ perhaps?
Comment linking /blog/i-made-a-game-in-rust/
on “Are we game yet? – A guide to the Rust game development ecosystem”Yeah, that recent post [1] gave me a bit more confidence. Ooh, and it looks like I can compile Rust to wasm with emscripten! [2] I might have to reconsider Rust. [1] https://michaelfairley.com/blog/i-made-a-game-in-rust/ [2] https://users.rust-lang.org/t/compiling-to-the-web-with-rust...
Comment linking /blog/i-made-a-game-in-rust/
on “Exploring Flutter for Cross-Platform Mobile Development”