Top all-time · #10490
Ollin Boer Bohan
Personal blog · madebyoll.in/posts · on HN as ollinaiprogramming
Ollin Boer Bohan writes Made by Ollin, a personal blog at madebyoll.in about ai and programming. Since 2022, 7 different Hacker News readers have linked it 20 times, most often “Game Emulation via Neural Network”. It is still writing: the last post was on 2025-04-25, and you can follow it by feed.
Too few sampled comments (3) to say how often HN recommends it.?
Why HN links it
Ollin Boer Bohan's posts on neural-network world and game emulation, each with an interactive browser demo. HN readers link them for the demos and as earlier work next to DeepMind's Genie.
Summarised by Claude from a sample of 3 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
'Stack more layers' enthusiast
Most-linked posts?
- Game Emulation via Neural Network5 people · 5 mentions · first linked 2022-09-05
- /posts/game_emulation_via_dnn/demo/2 people · 4 mentions · first linked 2022-09-07
- /posts/world_emulation_via_dnn/demo/2 people · 3 mentions · first linked 2025-04-26
- World Emulation via Neural Network2 people · 2 mentions · first linked 2025-04-25
What Hacker News says?
You can run and play several publicly available world models on lower end graphics cards today, and that's with "academic" code: crude, unoptimized, written just to accomplish the science. Here's one: https://diamond-wm.github.io/ There are lots of others. From their paper: "Our model was trained in 12 days on an RTX 4090, and can be played at ~10 FPS on an RTX 3090." This is incredibly accessible, and "this is the…
Comment linking /posts/game_emulation_via_dnn/demo/
on “Genie 2: A large-scale foundation world model”Submitted World Emulation via Neural Network as a story · 250 points
HN discussionThis is my thinking too. Local is going to be huge when it happens. Once we have sufficient VRAM and speed, we're going to fly - not run - to a whole new class of applications. Things that just don't work in the cloud for one reason or another. - The true power of a "World Model" like Genie 2 will never happen with latency. That will have to run locally. We want local AI game engines [1] we can step into like holode…
Comment linking /posts/game_emulation_via_dnn/
on “IBM CEO says there is 'no way' spending on AI data centers will pay off”Submitted Game Emulation via Neural Network as a story · 34 points
HN discussionThe entire game itself at runtime. https://madebyoll.in/posts/game_emulation_via_dnn/demo/
Comment linking /posts/game_emulation_via_dnn/demo/
on “AI Seamless Texture Generator Built-In to Blender”Submitted Game Emulation via Neural Network as a story · 10 points
HN discussionAwesome work / demo / blog Link to the demo in case people miss it [1] > using a customized camera app which also recorded my phone’s motion Using phone's gyro as a proxy for "controls" is very clever [1] https://madebyoll.in/posts/world_emulation_via_dnn/demo/
Comment linking /posts/world_emulation_via_dnn/demo/
on “World Emulation via Neural Network”Submitted Pokémon Game Emulation via Neural Network as a story · 6 points
HN discussionThis was built in September 2022, and it's still pretty mind-blowing today: https://madebyoll.in/posts/game_emulation_via_dnn/demo/ https://madebyoll.in/posts/game_emulation_via_dnn/ Hook world state up to a server and you have multiplayer. 2025 update: https://madebyoll.in/posts/world_emulation_via_dnn/ https://madebyoll.in/posts/world_emulation_via_dnn/demo/
Comment linking /posts/world_emulation_via_dnn/demo/
on “Rendering a game in real time with AI”Submitted Game Emulation via Neural Network as a story · 4 points
HN discussionThe more I see of this, the faster I want it to go! I'm developing filmmaking tools with World Labs' Marble world model: https://www.youtube.com/watch?v=wJCJYdGdpHg https://github.com/storytold/artcraft I think we'll eventually get to the point where these are real time and have consistent representations. I've been excited about world models since I saw the in-the-browser Pokemon demo: https://madebyoll.in/posts/ga…
Comment linking /posts/game_emulation_via_dnn/demo/
on “Project Genie: Experimenting with infinite, interactive worlds”Submitted Bare-Bones Diffusion Models as a story · 1 points
HN discussionWhoa, whoa, whoa. That's just one angle. Please don't bin that as the only use case for "world models"! First of all, there are a variety of different types of world models. Simulation, video, static asset, etc. It's a loaded term, just as the use cases are widespread. There are world models you can play in your browser inferred entirely by your CPU: https://madebyoll.in/posts/game_emulation_via_dnn/ (my favorite, f…
Comment linking /posts/world_emulation_via_dnn/
on “Project Genie: Experimenting with infinite, interactive worlds”Reminds me of this [1] HN post from 9 months ago, where the author trained a neural network to do world emulation from video recordings of their local park — you can walk around in their interactive demo [2]. I don't have access to the DeepMind demo, but from the video it looks like it takes the idea up a notch. Edit: ah original Genie paper is 2024 [3] [1] https://news.ycombinator.com/item?id=43798757 [2] https://m…
Comment linking /posts/world_emulation_via_dnn/demo/
on “Project Genie: Experimenting with infinite, interactive worlds”Don't forget to try the demo right in your browser: https://madebyoll.in/posts/game_emulation_via_dnn/demo/
Comment linking /posts/game_emulation_via_dnn/demo/
on “Game Emulation via Neural Network”https://madebyoll.in I write about on-device generative models (particularly world models). Past posts have been reasonably well-received on HN ( https://news.ycombinator.com/from?site=madebyoll.in ).
Comment linking /
on “Ask HN: Could you share your personal website here?”