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plumshell

Personal blog · plumshell.com · on HN as NonUmemotoprogrammingcareergames

plumshell is a personal blog at plumshell.com about programming, career and games. Since 2013, 6 different Hacker News readers have linked it 24 times, most often “Work for only 3 hours a day, but everyday”. It is still writing: the last post was on 2025-08-20, and you can follow it by feed.

Visit the blog
24mentions?
6HN people?
2013–2026first – last linked?
Links on Hacker News per year · peak 6 in 2016

Too few sampled comments (4) to say how often HN recommends it.?

Why HN links it

HN commenters link plumshell posts on working only a few hours a day, on the enjoyment of having a game you're into, and on Nintendo's release strategy. One commenter notes the author's English has improved over older posts.

Summarised by Claude from a sample of 4 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

I make simple apps.

The author on HN?

NonUmemoto · 596 karma · member since 2011

Hi, I am an iOS developer from Japan. http://plumshell.com/about/

From their public HN profile, which links to this site.

Most-linked posts?

  1. Work for only 3 hours a day, but everyday
    4 people · 5 mentions · first linked 2016-03-13
  2. Why Nintendo Doesn’t Release Mario on the App Store
    2 people · 2 mentions · first linked 2015-03-01
  3. As a solo developer, I decided to offer phone support
    2 people · 2 mentions · first linked 2017-11-30

What Hacker News says?

  1. This comment got way too long * and I forgot to mention the important thing: most people's attitude will tend towards negative, or at most bland, without constant external "uplifting". Most people's environment isn't very uplifting, but you can create one artificially through inspirational audio. Have something inspirational on in the background every day, while driving, doing the dishes etc. * “Forgive me this long…

    Comment linking /2016/03/10/work-for-only-3-hours-a-day-but-everyday/

    on “The 'Batman Effect': How having an alter ego empowers you (2020)”
  2. Submitted As a solo developer, I decided to offer phone support as a story · 563 points

    HN discussion
  3. Great article. I totally agree. One of my favorite things to do on HN is to read much older article from the authors/posters to see their change over time. Major props to the author, as they appear to have significantly improved their English over the last 8 yrs: http://plumshell.com/2015/03/01/why-nintendo-doesnt-release-... Writing in another language is always a challenge. I learned Hungarian a decade ago, and I…

    Comment linking /2015/03/01/why-nintendo-doesnt-release-mario-on-the-app-store/

    on “Having a game I'm into makes every day enjoyable”
  4. Submitted Work for only 3 hours a day, but everyday as a story · 524 points

    HN discussion
  5. Just read this and I think it matches quite well: http://plumshell.com/2016/03/10/work-for-only-3-hours-a-day-... We are running our business for ~3yrs now and just realized in the last few months that none of the all-nighters or skipped holidays actually made a difference in the end. So just from my personal experience I'd say you should actively plan and maintain a private life from the get-go - If you don't you a…

    Comment linking /2016/03/10/work-for-only-3-hours-a-day-but-everyday/

    on “Ask HN: Must you have no life, at least early on, to run a successful startup?”
  6. Submitted As a solo developer, I decided to offer phone support (2017) as a story · 395 points

    HN discussion
  7. I only work for the first 1-3 hours of the day. Inspired by this guy http://plumshell.com/2016/03/10/work-for-only-3-hours-a-day-... After the first hour, I can keep going if I'm on a roll, or I can take the rest of the day off.

    Comment linking /2016/03/10/work-for-only-3-hours-a-day-but-everyday/

    on “Just make it hard to fail”
  8. Submitted Having a game I'm into makes every day enjoyable as a story · 154 points

    HN discussion
  9. Submitted How to learn programming without getting stuck as a story · 81 points

    HN discussion
  10. Submitted My competitor made my app promo video for free as a story · 48 points

    HN discussion
  11. Submitted Show HN: A Better Text to Speech App for Pocket and Evernote Users as a story · 5 points

    HN discussion
  12. Submitted The Future of Overwork in the Age of AI as a story · 2 points

    HN discussion
  13. Submitted AI Is Changing Work–and Indie Devs Feel It First as a story · 2 points

    HN discussion
  14. Submitted Work only 3 hours a day, but everyday (2016) as a story · 2 points

    HN discussion
  15. Submitted The Top Most Useful Tools for iPhone/iPad Business and Development as a story · 2 points

    HN discussion
  16. Submitted The Easy Way to Improve User Interface Designs as a story · 2 points

    HN discussion
  17. Submitted We use tech-terms without notice in our apps as a story · 2 points

    HN discussion
  18. Submitted Start from the riskiest part as a story · 2 points

    HN discussion
  19. Submitted Making a video tutorial is one of the most cost-effective ways as a story · 2 points

    HN discussion
  20. Submitted Why Nintendo Doesn’t Release Mario on the App Store as a story · 2 points

    HN discussion
  21. Submitted How do you say No to users without annoying them? as a story · 2 points

    HN discussion
  22. Submitted AI Speeds Up Dev, Cloning Comes Easy Too as a story · 1 points

    HN discussion
  23. Submitted Meeting with Parse Advocate Eric in Japan as a story · 1 points

    HN discussion
  24. Submitted Show HN: I released the simplest app I’ve ever made on the App Store as a story · 1 points

    HN discussion

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