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Radical Fish Games

Company blog · radicalfishgames.comgamesprogramming

Radical Fish Games is the company blog at radicalfishgames.com, writing about games and programming. Since 2018, 4 different Hacker News readers have linked it 7 times. It is still writing: the last post was on 2026-10-13, and you can follow it by feed.

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7mentions?
4HN people?
2018–2025first – last linked?
Links on Hacker News per year · peak 3 in 2025

Too few sampled comments (4) to say how often HN recommends it.?

Why HN links it

HN commenters link this CrossCode developers' blog for posts on how the JavaScript game, built on impact.js, was ported to consoles and how its JS code runs on other platforms.

Summarised by Claude from a sample of 4 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Most-linked posts?

  1. /?p=6892
    2 people · 2 mentions · first linked 2024-06-24

What Hacker News says?

  1. That switch port took a lot of effort as someone has already commented, it is absolutely not standard impact.js. For the anecdote, everyone wanted a Switch version, but considering the technical limitation, the team replied with "Sorry but CrossCode will be coming to Switch when Hedgehags learn to fly." [1] When they finally got to do it [2], it came with an extra quest called "A switch in attitude", featuring, you…

    Comment linking /?p=6668

    on “Porting my JavaScript game engine to C for no reason”
  2. Submitted Optimizing an HTML5 game engine using composition over inheritance as a story · 7 points

    HN discussion
  3. I think the game Cross Code (a game written in JS) was ported to consoles using a pretty complex process. Here is a detailed blog post about the topic : https://www.radicalfishgames.com/?p=6892

    Comment linking /?p=6892

    on “You can make PS2 games in JavaScript”
  4. Submitted Architecture of CrossCode #1 – Overview (2013) as a story · 2 points

    HN discussion
  5. The CrossCode devs seem very active on their Discord and company blog. (Last blog posted 3 days ago) [1] If you want a peek behind the scenes of the gamedev check out their YouTube channel [2] to see an archive of their weekly programming stream from Twitch. [1]: http://www.radicalfishgames.com/ [2]: https://m.youtube.com/channel/UC7WSom2KTVSX9jyBBWF6Stw

    Comment linking /

    on “Impact – HTML5 Game Engine”
  6. CrossCode was written in JS/HTML5 and was ported over to consoles just fine, though. They mention stuff like "an interpreter which translates the [JavaScript] code but locks it up in a cage"¹, their presentation² mention JS interpreters and a JS AoT compiler, so I'm not really sure how they did it ¹: https://www.radicalfishgames.com/?p=6892 ²: https://www.youtube.com/watch?v=KfBzlzvt8RU

    Comment linking /?p=6892

    on “Homegrown Rendering with Rust (2021)”

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