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Ray Tracey

Personal blog · raytracey.blogspot.comprogramminghardware

Ray Tracey's personal blog at raytracey.blogspot.com covers programming and hardware. Since 2009, 5 different Hacker News readers have linked it 5 times. The last post was in 2022, but the archive is still widely read.

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5mentions?
5HN people?
2009–2019first – last linked?
Links on Hacker News per year · peak 1 in 2009

Too few sampled comments (5) to say how often HN recommends it.?

Why HN links it

HN readers link this blog for its coverage of path tracing and real-time ray tracing, GPU rendering, and id Software and John Carmack news. One commenter calls it worth a visit.

Summarised by Claude from a sample of 5 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Quasi-random, more or less unbiased blog about real-time photorealistic GPU rendering

What Hacker News says?

  1. > John's work on id Tech 5 and the technology for the current development work at id is complete. So he's leaving just before starting to work on the voxel/polygon id Tech 6 hybrid gaming engine. Darn it! http://raytracey.blogspot.com/2008/08/carmack-id-tech-6-hybr... Hopefully id Software will continue that without him, but I doubt it.

    Comment linking /2008/08/carmack-id-tech-6-hybrid-rendering.html

    on “Id Software founder John Carmack resigns”
  2. Huh, I wonder if applying that denoising filter to the OpenGL compute version https://raytracey.blogspot.com/2016/06/real-time-path-traced... is going to be as good

    Comment linking /2016/06/real-time-path-traced-quake-2.html

    on “Q2VKPT: Fully path traced Quake 2”
  3. > Why doesn't GPU hardware do native path tracing now? The PowerVR guys are working on it now that they bought https://www.caustic.com/ http://www.imgtec.com/powervr/powervr_openrl_raytracing_tech... > Whoever made this brigade 3 thing, I wish nvidia or ATI would hire him Otoy hired him instead http://render.otoy.com/ http://raytracey.blogspot.com/

    Comment linking /

    on “WebGL raytraced eye”
  4. erichocean · 2011-09-20Recommends
    A path-traced game: http://raytracey.blogspot.com/2011/09/720p-video-of-unbiased... The blog is pretty sweet too.

    Comment linking /2011/09/720p-video-of-unbiased-stunt-racer-hd.html

    on “Raytracing Myths”
  5. otoy was more open earlier; they've since locked it down a bit, but with some googling you can dig it out (eg: http://raytracey.blogspot.com/2008/08/otoy-transformers-and-... , links-> http://ompf.org/forum/viewtopic.php?f=6&t=882 ). In earlier interviews Urbach spoke about a very fast gpu-assisted transform from polygon meshes -> voxels for use in their raytracer (and some hybrid meshes); the use of such a thing fo…

    Comment linking /2008/08/otoy-transformers-and-ray-tracing.html

    on “OTOY to render the games on cloud.”

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