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Retrogame Deconstruction Zone
Personal blog · retrogamedeconstructionzone.comgameshistory
Retrogame Deconstruction Zone is a personal blog at retrogamedeconstructionzone.com about games and history. Since 2020, 4 different Hacker News readers have linked it 5 times. It is still writing: the last post was on 2026-03-22, and you can follow it by feed.
Too few sampled comments (2) to say how often HN recommends it.?
Why HN links it
HN readers link it for deep dives into how retro games and early computers were built, such as Battlezone's invention and the diode ROM graphics in the Apollo Guidance Computer. Comments here share memories and cite its examples.
Summarised by Claude from a sample of 2 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
What Hacker News says?
On my first job, I did some field service work. I was 17 and it was 1979. Asteroids appeared in arcades that year, but I had become unbeatable at Space Wars (released in 1977) by then. The Battlezone video game was released in 1980. One day I visited a computer lab at the Northrop plant (before the Grumman merger) in Hawthorne, CA to upgrade some hardware. (This location later became the SpaceX headquarters up until…
Comment linking /2020/04/battlezone-modelling-3-d-vector-baddies.html
on “The Invention of Battlezone (2022)”Submitted Asteroids: By the Numbers as a story · 44 points
HN discussion> diode rom graphics So nice to finally learn the term of art. I was able to find it. https://www.retrogamedeconstructionzone.com/2020/01/graphics... The Space Race game. Like a bitmap soldered onto the circuit, as the article points out. This isn't the one I had in mind but it's still an excellent example.
Comment linking /2020/01/graphics-in-arcade-games-1972-1977.html
on “The Apollo Guidance Computer”Submitted Asteroids: By the Numbers (2019) as a story · 40 points
HN discussionSubmitted Metamorphosis: From Galaxian to Galaga as a story · 2 points
HN discussion