Top all-time · #12515
Rune Skovbo Johansen
Personal blog · blog.runevision.comgamesprogramming
Rune Skovbo Johansen writes runevision blog, a personal blog at blog.runevision.com about games and programming. Since 2021, 6 different Hacker News readers have linked it 6 times, most often “Fast and Gorgeous Erosion Filter”. It is still writing: the last post was on 2026-07-29, and you can follow it by feed.
Too few sampled comments (1) to say how often HN recommends it.?
Why HN links it
HN readers link this blog for posts on procedural terrain generation, including Perlin noise fields and a noise-based approach to emulating terrain erosion. Only one comment refers to it.
Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
Posts about game development projects and other thoughts by indie game developer Rune Skovbo Johansen.
Most-linked posts?
- Fast and Gorgeous Erosion Filter3 people · 3 mentions · first linked 2026-03-30
What Hacker News says?
Reminds me of this writeup that I read recently about using a different noise function (not Perlin) to emulate terrain erosion: https://blog.runevision.com/2026/03/fast-and-gorgeous-erosio...
Comment linking /2026/03/fast-and-gorgeous-erosion-filter.html
on “Getting Creative with Perlin Noise Fields”Submitted Launching Eye of the Temple – this was my experience as a story · 36 points
HN discussionSubmitted Procedural Generation of Mammals and Locomotion as a story · 17 points
HN discussionSubmitted Fast and Gorgeous Erosion Filter as a story · 2 points
HN discussionSubmitted Point Cloud Sound for irregular shaped audio sources as a story · 1 points
HN discussionSubmitted Fast and Gorgeous Erosion Filter as a story · 1 points
HN discussion