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Rune Skovbo Johansen

Personal blog · blog.runevision.comgamesprogramming

Rune Skovbo Johansen writes runevision blog, a personal blog at blog.runevision.com about games and programming. Since 2021, 6 different Hacker News readers have linked it 6 times, most often “Fast and Gorgeous Erosion Filter”. It is still writing: the last post was on 2026-07-29, and you can follow it by feed.

Visit the blog
6mentions?
6HN people?
2021–2026first – last linked?
Links on Hacker News per year · peak 4 in 2026

Too few sampled comments (1) to say how often HN recommends it.?

Why HN links it

HN readers link this blog for posts on procedural terrain generation, including Perlin noise fields and a noise-based approach to emulating terrain erosion. Only one comment refers to it.

Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Posts about game development projects and other thoughts by indie game developer Rune Skovbo Johansen.

Most-linked posts?

  1. Fast and Gorgeous Erosion Filter
    3 people · 3 mentions · first linked 2026-03-30

What Hacker News says?

  1. Reminds me of this writeup that I read recently about using a different noise function (not Perlin) to emulate terrain erosion: https://blog.runevision.com/2026/03/fast-and-gorgeous-erosio...

    Comment linking /2026/03/fast-and-gorgeous-erosion-filter.html

    on “Getting Creative with Perlin Noise Fields”
  2. Submitted Launching Eye of the Temple – this was my experience as a story · 36 points

    HN discussion
  3. Submitted Procedural Generation of Mammals and Locomotion as a story · 17 points

    HN discussion
  4. Submitted Fast and Gorgeous Erosion Filter as a story · 2 points

    HN discussion
  5. Submitted Point Cloud Sound for irregular shaped audio sources as a story · 1 points

    HN discussion
  6. Submitted Fast and Gorgeous Erosion Filter as a story · 1 points

    HN discussion

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Linked by the same people?