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Ryan Liptak

Personal blog · ryanliptak.com/blog · on HN as squeek502programmingsystems

Ryan Liptak's personal blog at ryanliptak.com covers programming and systems. Since 2019, 10 different Hacker News readers have linked it 20 times, most often “An Intro to Zig's CheckAllAllocationFailures”. It is still writing: the last post was on 2025-11-30, and you can follow it by feed.

Visit the blog
20mentions?
10HN people?
2019–2026first – last linked?
Links on Hacker News per year · peak 4 in 2021

The author on HN?

squeek502 · 142 karma · member since 2019

https://www.ryanliptak.com

From their public HN profile, which links to this site.

Most-linked posts?

  1. An Intro to Zig's CheckAllAllocationFailures
    3 people · 3 mentions · first linked 2022-06-27
  2. Rampsliding Is a Quake Engine Quirk in the Same Way That Bunnyhopping Is
    2 people · 5 mentions · first linked 2019-05-30
  3. Zig is now also a Windows resource compiler
    2 people · 3 mentions · first linked 2023-10-20
  4. Fuzzing Zig Code Using AFL++
    2 people · 2 mentions · first linked 2021-09-20
  5. Every bug/quirk of the Windows resource compiler (rc.exe), probably
    2 people · 2 mentions · first linked 2024-10-11

What Hacker News says?

  1. See https://www.ryanliptak.com/blog/zig-is-a-windows-resource-co... for an example of using the Zig build system to cross-compile an existing Windows GUI program written in C from any supported host system.

    Comment linking /blog/zig-is-a-windows-resource-compiler/

    on “Every bug/quirk of the Windows resource compiler (rc.exe), probably”
  2. Submitted Windows drive letters are not limited to A-Z as a story · 502 points

    HN discussion
  3. Similar article on rampsliding in the Quake engine: https://www.ryanliptak.com/blog/rampsliding-quake-engine-qui...

    Comment linking /blog/rampsliding-quake-engine-quirk/

    on “Bunnyhopping from the Programmer's Perspective (2015)”
  4. Submitted Every bug/quirk of the Windows resource compiler (rc.exe), probably as a story · 228 points

    HN discussion
  5. There's support for exactly this type of OOM testing in Zig via std.testing.checkAllAllocationFailures: - https://github.com/ziglang/zig/blob/1606717b5fed83ee64ba1a91... - https://www.ryanliptak.com/blog/zig-intro-to-check-all-alloc...

    Comment linking /blog/zig-intro-to-check-all-allocation-failures/

    on “Arena Allocator Tips and Tricks”
  6. Submitted Code Coverage for Zig with Callgrind as a story · 94 points

    HN discussion
  7. I wrote a breakdown of a different Quake engine quirk (rampsliding) that might be a fun topic for a video if you're looking for new topics: https://www.ryanliptak.com/blog/rampsliding-quake-engine-qui...

    Comment linking /blog/rampsliding-quake-engine-quirk/

    on “Quake's lightning gun bug explained”
  8. Submitted Fuzzing Zig Code Using AFL++ as a story · 85 points

    HN discussion
  9. Submitted Slightly better named character reference tokenization than Chrome, Safari, FF as a story · 64 points

    HN discussion
  10. Submitted An Intro to Zig's CheckAllAllocationFailures as a story · 5 points

    HN discussion
  11. Submitted Fuzzing Zig Code Using AFL++ as a story · 5 points

    HN discussion
  12. Submitted Every Quirk of RC.exe, Probably as a story · 3 points

    HN discussion
  13. Submitted Zig is now also a Windows resource compiler as a story · 3 points

    HN discussion
  14. Submitted Zig's fieldParentPtr for dumbos like me as a story · 2 points

    HN discussion
  15. Submitted Zig is now also a Windows resource compiler as a story · 2 points

    HN discussion
  16. Submitted Fuzzing as a Test Case Generator as a story · 2 points

    HN discussion
  17. Submitted Rampsliding Is a Quake Engine Quirk in the Same Way That Bunnyhopping Is as a story · 1 points

    HN discussion
  18. Submitted An Intro to Zig's CheckAllAllocationFailures as a story · 1 points

    HN discussion
  19. Submitted Rampsliding Is a Quake Engine Quirk in the Same Way That Bunnyhopping Is as a story · 1 points

    HN discussion
  20. Submitted Rampsliding Is a Quake Engine Quirk in the Same Way That Bunnyhopping Is as a story · 1 points

    HN discussion

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