Work in progress: 181,232 of 181,233 sites checked so far, more every week · updated 2 Nov 2026Missing a blog? Tell us

Top all-time · #25430

S

@samplereality

Personal blog · samplereality.comgamesculture

@samplereality is a personal blog at samplereality.com about games and culture. Since 2014, 3 different Hacker News readers have linked it 3 times, most often “Criminal Code: The Procedural Logic of Crime in Videogames”. It is still writing: the last post was on 2026-06-16, and you can follow it by feed.

Visit the blog
3mentions?
3HN people?
2014–2016first – last linked?
Links on Hacker News per year · peak 2 in 2014

Too few sampled comments (2) to say how often HN recommends it.?

Why HN links it

Mark Sample's blog, cited for digital humanities essays such as Criminal Code on the procedural logic of crime in videogames, and for a study of race and sexism in computing. Commenters cite it as a source or course reading.

Summarised by Claude from a sample of 2 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Most-linked posts?

  1. Criminal Code: The Procedural Logic of Crime in Videogames
    2 people · 2 mentions · first linked 2014-01-13

What Hacker News says?

  1. Hi Steve, want your take on Tara McPherson's thesis on sexism and racism in computing is rooted int the modularity ("separate but equal") of UNIX Kernel design. Original paper: http://dhdebates.gc.cuny.edu/debates/text/29 One Synopsis: http://samplereality.com/gmu/digital/2012/09/11/race-and-tec... Follow up discussions: http://vanilla.dhpoco.org/discussion/26/week-2-readings-and-... My take: I found the paper highl…

    Comment linking /gmu/digital/2012/09/11/race-and-technology/

    on “Why bad scientific code beats code following "best practices"”
  2. Submitted Criminal Code: The Procedural Logic of Crime in Videogames as a story · 1 points

    HN discussion
  3. The original SimCity Classic source code is open source, and instructors like Chaim Gingold and Mark Sample are actually having their students study (and deconstruct) the source code: Chaim Gingold, Simulation for Games: http://classes.soe.ucsc.edu/cmps179/Spring13/ Mark Sample, Criminal Code: The Procedural Logic of Crime in Videogames: http://www.samplereality.com/2011/01/14/criminal-code-the-pr...

    Comment linking /2011/01/14/criminal-code-the-procedural-logic-of-crime-in-videogames/

    on “SimCity Offline Is Coming”

Search all of HN for samplereality.com