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Steinwurf

Company blog · steinwurf.com/blogsystemsdata

Steinwurf is the company blog at steinwurf.com, writing about systems and data. Since 2015, 4 different Hacker News readers have linked it 13 times. It is still writing: the last post was on 2025-06-06, and you can follow it by feed.

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13mentions?
4HN people?
2015–2020first – last linked?
Links on Hacker News per year · peak 5 in 2018

Too few sampled comments (1) to say how often HN recommends it.?

Why HN links it

HN links the company's technology page on Random Linear Network Coding. The only comment cites it to say the vendor's products use the technique as an erasure code, not to comment on any writing.

Summarised by Claude from a sample of 1 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Real time data delivery over any network, anytime, anywhere!

What Hacker News says?

  1. The vendor mentioned in the article, Steinwurf ApS, says on their website that "Our products are based on Random Linear Network Coding[...]" [1]. In this case, it looks like they're using it as an erasure code, though. [1] http://steinwurf.com/technology/

    Comment linking /technology/

    on “Is your satellite link oscillating? Improving goodput using network coding”
  2. Submitted Streaming Video and Audio with Low Delay as a story · 117 points

    HN discussion
  3. Submitted The coupon collectors curse in space has been lifted as a story · 3 points

    HN discussion
  4. Submitted Erasure coding for low latency networking and reliability as a story · 3 points

    HN discussion
  5. Submitted What about the latency, stupid (visualizations) as a story · 3 points

    HN discussion
  6. Submitted What about the Latency (2018) as a story · 2 points

    HN discussion
  7. Submitted Solving the high-cost problem of updating GEO satellite connected ground devices as a story · 2 points

    HN discussion
  8. Submitted Better File Delivery over Multicast as a story · 2 points

    HN discussion
  9. Submitted Efficient multicast of updates to satellite connected devices as a story · 2 points

    HN discussion
  10. Submitted Kodo Throughput Benchmarks Comparison (RLNC vs. RaptorQ) as a story · 2 points

    HN discussion
  11. Submitted Reliable and Low Latency Communication Demonstrated with On-Demand Gaming as a story · 2 points

    HN discussion
  12. Submitted Efficient One-Way Communication Using Erasure Correcting Codes as a story · 2 points

    HN discussion
  13. Submitted Reliable Video Streaming Over Next Generation Networks as a story · 1 points

    HN discussion

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