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Tayfun Kayhan

Personal blog · tayfunkayhan.wordpress.comprogrammingsystems

Tayfun Kayhan's personal blog at tayfunkayhan.wordpress.com covers programming and systems. Since 2018, 4 different Hacker News readers have linked it 5 times. It is still writing: the last post was on 2025-12-13, and you can follow it by feed.

Visit the blog
5mentions?
4HN people?
2018–2023first – last linked?
Links on Hacker News per year · peak 2 in 2020

Too few sampled comments (3) to say how often HN recommends it.?

Why HN links it

HN readers link Tayfun Kayhan's posts on GPU and rendering topics, including Mandelbrot set implementations on CPU and GPU, rasterization in one weekend and ray tracing basics.

Summarised by Claude from a sample of 3 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Graphics Engineer

Most-linked posts?

  1. /2018/11/24/rasterization-in-one-weekend-part-i/
    2 people · 2 mentions · first linked 2020-02-18

What Hacker News says?

  1. I pondered on the same subject recently as I was implementing the same algorithm (i.e. Mandelbrot set) on the CPU (scalar vs SIMD) and GPU compute using fixed-point and floating-point for comparisons (if interested: https://tayfunkayhan.wordpress.com/2020/06/03/mandelbrot-in-... ). It bothers me how little progress has been done on "shading" languages front compared to overall many-core computation models and capabi…

    Comment linking /2020/06/03/mandelbrot-in-floating-point-vs-fixed-point

    on “Fast 2D Rendering on GPU”
  2. Submitted Rasterization in One Weekend as a story · 54 points

    HN discussion
  3. Less well known is "Rasterization in One Weekend" https://tayfunkayhan.wordpress.com/2018/11/24/rasterization-...

    Comment linking /2018/11/24/rasterization-in-one-weekend-part-i/

    on “Ray Tracing Essentials, Part 1: Basics of Ray Tracing”
  4. Submitted Barer Metal Space Invaders – Tayfun Kayhan as a story · 2 points

    HN discussion
  5. starmole · 2022-03-07Recommends
    This is a nice very high level view. But if I were to teach modern GPUs and rendering I would recommend starting with something like https://tayfunkayhan.wordpress.com/2018/11/24/rasterization-...

    Comment linking /2018/11/24/rasterization-in-one-weekend-part-i/

    on “Introduction to GPUs with OpenGL”

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