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The Hacks of Life

Personal blog · hacksoflife.blogspot.comprogrammingsystems

The Hacks of Life is a personal blog at hacksoflife.blogspot.com about programming and systems. Since 2010, 20 different Hacker News readers have linked it 31 times, most often “Solve Less General Problems”. The last post was in 2022, but the archive is still widely read.

Visit the blog
31mentions?
20HN people?
2010–2025first – last linked?
Links on Hacker News per year · peak 7 in 2015

Too few sampled comments (4) to say how often HN recommends it.?

Why HN links it

HN readers link this developer blog for practical OpenGL material, and it is also cited on LuaJIT's 2GB allocation limit and on inheritance in OOP. One commenter called it really cool.

Summarised by Claude from a sample of 4 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Most-linked posts?

  1. Solve Less General Problems
    2 people · 2 mentions · first linked 2018-08-12

What Hacker News says?

  1. krackers · 2025-02-19Recommends
    The developer's blog is really cool, has lots of neat practical opengl insights and stuff https://hacksoflife.blogspot.com/

    Comment linking /

    on “How X-Plane Works”
  2. Submitted Solve Less General Problems as a story · 193 points

    HN discussion
  3. my biggest annoyance with LuaJIT is the lack of 64-bit addressing, and there's no easy fix for this. Mike Pall said he'd fix it in LuaJIT 3.0 (with an overhaul of the GC), whenever that'll be. http://hacksoflife.blogspot.com/2012/12/integrating-luajit-w... Edit: to clarify, this does not mean torch cant use more than 2GB, but native lua allocations cant be more than 2GB, so ffi-based or C based allocations (which is…

    Comment linking /2012/12/integrating-luajit-with-x-plane-64-bit.html

    on “Torch7 – Scientific computing for LuaJIT”
  4. Submitted The Four Horsemen of the Performance Apocalypse as a story · 98 points

    HN discussion
  5. Here are some blogs. http://hacksoflife.blogspot.com/ http://fgiesen.wordpress.com/ http://www.g-truc.net/

    Comment linking /

    on “AMD Introduces "Mantle" API Initiative”
  6. Submitted When Not to Serialize as a story · 69 points

    HN discussion
  7. he did link to another post he'd written elaborating on the subject http://hacksoflife.blogspot.com/2007/01/inheritance-of-imple...

    Comment linking /2007/01/inheritance-of-implementation-is-evil.html

    on “What OOP Isn't”
  8. Submitted The Dangers of Super Smart Compilers as a story · 55 points

    HN discussion
  9. Submitted Source Control for Art Assets Must Exist as a story · 41 points

    HN discussion
  10. Submitted Making SoA Tollerable as a story · 35 points

    HN discussion
  11. Submitted Underestanding PowerVR GPUs via Metal as a story · 28 points

    HN discussion
  12. Submitted What OOP Isn't as a story · 20 points

    HN discussion
  13. Submitted Solve Less General Problems as a story · 4 points

    HN discussion
  14. Submitted Solve Less General Problems as a story · 3 points

    HN discussion
  15. Submitted Why Your C++ Should Be Simple as a story · 3 points

    HN discussion
  16. Submitted Understanding PowerVR GPUs via Metal as a story · 3 points

    HN discussion
  17. Submitted High Performance Code Is Designed, Not Optimized as a story · 3 points

    HN discussion
  18. Submitted One Weird Trick Let's You Beat the Experts as a story · 2 points

    HN discussion
  19. Submitted Is It Ever Okay to Future Proof? as a story · 2 points

    HN discussion
  20. Submitted We Never Needed Stackfull Coroutines as a story · 2 points

    HN discussion
  21. Submitted Second. Worst. Lock. Ever as a story · 2 points

    HN discussion
  22. Submitted Never Map Again: Persistent Memory, System Memory, and Nothing in Between as a story · 2 points

    HN discussion
  23. Submitted CAS and Reference Counting Don't Mix as a story · 1 points

    HN discussion
  24. Submitted Keeping the Blue Side Up: Coordinate Conventions for OpenGL, Metal and Vulkan as a story · 1 points

    HN discussion
  25. Submitted When to Rewrite (2010) as a story · 1 points

    HN discussion
  26. Submitted Fixing Camera Shake on Single Precision GPUs as a story · 1 points

    HN discussion
  27. Submitted Worst. Lock. Ever as a story · 1 points

    HN discussion
  28. Submitted Simultaneous Mipmap Level Generation as a story · 1 points

    HN discussion
  29. Submitted OS X Metal – Raw Notes as a story · 1 points

    HN discussion
  30. Submitted Fast Paths as a story · 1 points

    HN discussion

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