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Zarf Updates

Personal blog · blog.zarfhome.comgamesculture

Zarf Updates is a personal blog at blog.zarfhome.com about games and culture. Since 2017, 27 different Hacker News readers have linked it 50 times, most often “The Visible Zorker”. It is still writing: the last post was on 2026-11-01, and you can follow it by feed.

Visit the blog
50mentions?
27HN people?
2017–2026first – last linked?
Links on Hacker News per year · peak 13 in 2023

Too few sampled comments (11) to say how often HN recommends it.?

Why HN links it

HN readers link Zarf Updates, Andrew Plotkin's blog, for posts on Infocom and Zork source code, the ZIL and Z-machine history, and the Visible Zorker visualisation. Comments cite these as sources.

Summarised by Claude from a sample of 11 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Interactive fiction, narrative in games, and so on

Most-linked posts?

  1. The Visible Zorker
    4 people · 5 mentions · first linked 2025-01-14
  2. All that Infocom interpreter code
    4 people · 4 mentions · first linked 2023-11-21
  3. The Myth of Google’s Plus
    3 people · 3 mentions · first linked 2023-08-26
  4. What is ZIL anyway?
    3 people · 3 mentions · first linked 2019-04-19
  5. A Treasury of Zork Maps
    2 people · 2 mentions · first linked 2023-02-08
  6. Your load is too heavy: Zork deep reading
    2 people · 2 mentions · first linked 2017-08-31
  7. A note on content restrictions
    2 people · 2 mentions · first linked 2026-10-03
  8. Microsoft buys Activision – what happens to Infocom's text adventures now?
    2 people · 2 mentions · first linked 2023-10-13

What Hacker News says?

  1. It does, at least Zork runs, see http://blog.zarfhome.com/2019/04/all-of-infocoms-game-source... and https://github.com/Homebrew/homebrew-core/pull/38990

    Comment linking /2019/04/all-of-infocoms-game-source-code.html

    on “Source code for Zork, Hitchhiker’s Guide, and other Infocom games”
  2. Submitted Your load is too heavy: Zork deep reading as a story · 231 points

    HN discussion
  3. A commenter on Zarf's blog ( https://blog.zarfhome.com/2019/04/all-of-infocoms-game-sourc... ) reports that ZILF is capable of at least building the Zork source to something that will start up, though given the warnings produced during compilation it's not going to work perfectly...

    Comment linking /2019/04/all-of-infocoms-game-source-code.html

    on “Source code for Zork, Hitchhiker’s Guide, and other Infocom games”
  4. Submitted What is ZIL anyway? as a story · 204 points

    HN discussion
  5. The others don't seem to have the MIT license pullreq added, so they are not open source; the source code is merely available. The repos have a note: "This collection is meant for education, discussion, and historical work, allowing researchers and students to study how code was made for these interactive fiction games and how the system dealt with input and processing. It is not considered to be under an open licen…

    Comment linking /2019/04/all-of-infocoms-game-source-code

    on “Microsoft makes Zork open-source”
  6. Submitted Infidel goes wild as a story · 185 points

    HN discussion
  7. This reminds me of when the Infocom folks moved from the functional MDL to the micro-friendly ZIL, while keeping much of the syntax of the former: http://blog.zarfhome.com/2019/04/what-is-zil-anyway.html

    Comment linking /2019/04/what-is-zil-anyway.html

    on “Technical Breakdown of a new NES game written in Lisp”
  8. Submitted Tabbed out on the Oregon Trail as a story · 114 points

    HN discussion
  9. Re: the Visual Zorker visualisation, see Andrew Plotkin's associated blog post: https://blog.zarfhome.com/2025/01/the-visible-zorker [ commentless HN discs: https://news.ycombinator.com/item?id=42769679 ]

    Comment linking /2025/01/the-visible-zorker

    on “Zork: The Great Inner Workings (2020)”
  10. Submitted These violent delights as a story · 81 points

    HN discussion
  11. In http://blog.zarfhome.com/2017/08/your-load-is-too-heavy-zork... , Andrew Plotkin was pointing to an Inform 6 version of Zork by Allen Garvin , http://plover.net/~agarvin/zork1.txt derived from the original decompiled Z-machine code.

    Comment linking /2017/08/your-load-is-too-heavy-zork-deep-reading.html

    on “The DUNGEON (Zork I) source”
  12. Submitted The Tic-Tac-Toe Mysteries of Xerloc O'Xolmes as a story · 44 points

    HN discussion
  13. Implementation details here: https://blog.zarfhome.com/2025/01/the-visible-zorker

    Comment linking /2025/01/the-visible-zorker

    on “The Visible Zorker”
  14. Submitted I am a person who will look at the Steam Machine and cry as a story · 29 points

    HN discussion
  15. Go straight to the source: https://blog.zarfhome.com/2023/11/infocom-interpreters

    Comment linking /2023/11/infocom-interpreters

    on “Infocom's ingenious code-porting tools for Zork and other games have been found”
  16. Submitted The Age of Bronze and Steel as a story · 21 points

    HN discussion
  17. more backstory - https://blog.zarfhome.com/2023/11/infocom-interpreters

    Comment linking /2023/11/infocom-interpreters

    on “Zork Zcode Interpreters Appear Out of Nowhere”
  18. Submitted The Visible Zorker as a story · 6 points

    HN discussion
  19. Discovered this via Andrew Plotkin’s rebuilt blog: https://blog.zarfhome.com/2023/06/welcome-to-the-new-blog

    Comment linking /2023/06/welcome-to-the-new-blog

    on “Adding comments to your static blog with Mastodon”
  20. Submitted Zork is now open source as a story · 5 points

    HN discussion
  21. If you're at all interested in digging through the Zork code yourself, you no longer need to know Z-machine assembly: the source code for most Infocom games was released/leaked a few years back, and is available here: https://github.com/historicalsource/ It's written in ZIL, which has a somewhat Lispy feel (for a bit of background, see another post by Plotkin here: http://blog.zarfhome.com/2019/04/what-is-zil-anyway…

    Comment linking /2019/04/what-is-zil-anyway.html

    on “Zarf Updates: A treasury of Zork maps”
  22. Submitted A note on content restrictions as a story · 3 points

    HN discussion
  23. Submitted All that Infocom interpreter code as a story · 3 points

    HN discussion
  24. Submitted Myst Online Material Released as CC BY-NA-SA as a story · 3 points

    HN discussion
  25. Submitted A Note on Content Restrictions as a story · 2 points

    HN discussion
  26. Submitted AI web scrapers: a data point as a story · 2 points

    HN discussion
  27. Submitted The Visibile Zorker as a story · 2 points

    HN discussion
  28. Submitted Zork 1 with annotated panels showing its internal state and source code as a story · 2 points

    HN discussion
  29. Submitted Microsoft cancels next surprise hit game as a story · 2 points

    HN discussion
  30. Submitted Microsoft buys Activision – what happens to Infocom's text adventures now? as a story · 2 points

    HN discussion

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