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Zellyn Hunter
Personal blog · zellyn.comprogramminghistory
Zellyn Hunter's personal blog at zellyn.com covers programming and history. Since 2022, 7 different Hacker News readers have linked it 15 times, most often “Schotter – Georg Nees – Part 1”. It is still writing: the last post was on 2025-03-20, and you can follow it by feed.
Zellyn's Website
Most-linked posts?
- Schotter – Georg Nees – Part 14 people · 4 mentions · first linked 2024-06-23
- Re-creating early generative art: Schotter, by Georg Nees2 people · 2 mentions · first linked 2024-06-23
What Hacker News says?
A designer drew them: https://twitter.com/apenwarr/status/1241188397013774337 I took a stab at recreating one of the diagrams here, using pikchr: https://zellyn.com/2022/02/tailscale-diagram-in-pikchr/
Comment linking /2022/02/tailscale-diagram-in-pikchr/
on “Tailscale raises $100M”Submitted The coming AI personal security nightmare as a story · 4 points
HN discussionI am a huge fan of Pikchr. I ported it to Go, and integrated it with Hugo, for my blog. I need to get back to fixing it though — a big reorganization commit in either Hugo or Goldmark made it stop working You can see the results at https://zellyn.com/2022/02/cs-ramble/
Comment linking /2022/02/cs-ramble/
on “D2, a diagram scripting language that turns text to diagrams, is now open source”Submitted Re-creating early generative art: Schotter, by Georg Nees as a story · 3 points
HN discussionAs someone who is an experienced back-end developer, and used Hugo quite early on, and has understood enough of the Hugo/Goldmark integration to write and install a custom markdown plugin, all I can say is that I _completely identify_ with this critique. I would add: - the ecosystem of Hugo theme production/rating seems SEO-scammy - the docs seem uncertain on whether you should use “Modules” That said, I was able to…
Comment linking /2022/02/cs-ramble/1c/
on “Hugo is awesome, its documentation is not”Submitted ALGOL Generative Art from 1968 as a story · 3 points
HN discussionI've ported the GPU code that OpenEmulator uses to WebGL. You can view a demo here: https://zellyn.com/apple2shader/ (source is on github). I also ported it to Javascript, in an Observable notebook, with some attempt at explaining what was going on, here: https://observablehq.com/@zellyn/apple-ii-ntsc-emulation-ope... This was my attempt to understand what the code was doing, but I went down the “I should learn sign…
Comment linking /apple2shader/
on “Apple II Emulation Evaluation (2022)”Submitted Schotter – Georg Nees – Part 1 as a story · 3 points
HN discussionhttps://zellyn.com — not updated in a while. Notable mainly for my pikchr port to Go.
Comment linking /
on “Ask HN: Could you share your personal blog here?”Submitted Emacs Packages as a story · 2 points
HN discussionI'm so happy someone did this. Rewriting LambdaMOO was on my long-term (mostly not going to do before I die) TODO list of project ideas! https://zellyn.com/page/projects/todo/ Very fun. I expect the parallelism will also be strikingly better with a modern design and implementation! Very nice!
Comment linking /page/projects/todo/
on “Show HN: I rewrote the 1990's LambdaMOO server from scratch”Submitted Gopikchr: A Yakshave as a story · 2 points
HN discussionSubmitted Schotter – Georg Nees – Part 1 as a story · 1 points
HN discussionSubmitted Schotter as a story · 1 points
HN discussionSubmitted Schotter – Georg Nees – Part 2 – Investigation as a story · 1 points
HN discussion