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construct.net

Company blog · construct.net/en/blogs · on HN as AshleysBraingamesprogramming

construct.net is the company blog at construct.net, writing about games and programming. Since 2017, 27 different Hacker News readers have linked it 213 times, most often “Construct: Browser-Based Game Engine”. No feed was found, so read it on the site itself.

No feed foundVisit the blog
213mentions?
2recommend?
27HN people?
2017–2026first – last linked?
Links on Hacker News per year · peak 58 in 2023

Rarely recommended · 2 of 36 sampled comments recommend it?

Why HN links it

HN readers mostly mention construct.net as the browser-based visual game editor Construct 3, often as a beginner tool or Flash alternative. A few point to its blog posts on design decisions and the WebGPU renderer.

Recommended for · 2 comments
One commenter recommends Ashley's blog posts for design decisions; another says an older WebGL/WebGPU post is more technical.12

Summarised by Claude from a sample of 36 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

The author on HN?

AshleysBrain · 5,986 karma · member since 2011

@ashleygullen.bsky.social @AshleyGullen@mastodon.gamedev.place https://www.construct.net/en/blogs/ashleys-blog-2

From their public HN profile, which links to this site.

Most-linked posts?

  1. /
    5 people · 5 mentions · first linked 2017-03-28
  2. Construct: Browser-Based Game Engine
    4 people · 5 mentions · first linked 2024-01-18
  3. /
    3 people · 24 mentions · first linked 2017-03-29
  4. Simple software things that are actually very complicated
    3 people · 8 mentions · first linked 2022-05-12
  5. Trying to Show the Steam Overlay over WebView2
    3 people · 6 mentions · first linked 2023-08-14
  6. A new architecture for publishing web content to desktop
    2 people · 3 mentions · first linked 2023-09-25
  7. /en/make-games/manuals/construct-3/plugin-reference/multiplayer
    2 people · 2 mentions · first linked 2020-03-25
  8. From WebGL to WebGPU in Construct
    2 people · 2 mentions · first linked 2020-04-24
  9. Show HN: Our new Game Asset store
    2 people · 2 mentions · first linked 2021-02-18

What Hacker News says?

  1. Well-optimized JavaScript can get to within about 1.5x the performance of C++ - something we have experience with having developed a full game engine in JavaScript [1]. Why is the TypeScript team moving to an entirely different technology instead of working on optimizing the existing TS/JS codebase? [1] https://www.construct.net/en

    Comment linking /en

    on “A 10x Faster TypeScript”
  2. Submitted Simple software things that are actually very complicated as a story · 167 points

    HN discussion
  3. Also with your custom UI framework, you will need to re-implement a text editor from scratch which is a pretty daunting task by the way [0]. Do you also have plans to open source the text editing / make text editing a part of the framework? Text editing (right there with accessibility) is the core reason why one would not go with a pure immediate mode GUI for any app. I guess you are baking immediate mode with some…

    Comment linking /en/blogs/ashleys-blog-2/simple-software-things-1587

    on “Sunsetting Atom”
  4. Submitted The reality of long-term software maintenance from the maintainer's perspective as a story · 128 points

    HN discussion
  5. We're trying to solve that problem with Construct 3: https://www.construct.net We find a lot of schools go straight to python coding after scratch, but our block based system is a powerful and allows students to write their first lines of Javascript inside the blocks themselves - and they can then go all the way to writing full Javascript files inside Construct 3. There is a big gap here and after speaking to a lot…

    Comment linking /

    on “Scratch is a big deal”
  6. Submitted Show HN: Construct 3 – Make games in the browser as a story · 122 points

    HN discussion
  7. Scratch has succeeded in the way that counts most - building community. However I tried to help my son to write some stuff with it and found it very hard and unintuitive to get stuff done. There are other, similar systems that are MUCH better for programming, such as Construct3 https://www.construct.net/ and Snap https://snap.berkeley.edu/ In a way it's very disappointing that such a difficult to program system has…

    Comment linking /

    on “Scratch is a big deal”
  8. Submitted Porting WebGL Shaders to WebGPU as a story · 88 points

    HN discussion
  9. I wasn’t a big Flash user back in the day but I think our product Construct 3 ( https://www.construct.net ) can do just about everything Flash did, especially with the addition of the Timeline editor and scripting we’ve just added. I’m a little hesitant to overtly market Construct as the “next flash” as that I think would receive a mixed reception depending on your experiences with it! Tom Fulp from Newgrounds has n…

    Comment linking /

    on “Flash Is Responsible for the Internet's Most Creative Era”
  10. Submitted Recovering Corrupt Zip Files as a story · 75 points

    HN discussion
  11. Since you are still in beta, I figure you could use some feedback, so here are a couple of things I noticed that were unexpected. (I'm using Firefox 55 on Linux so some problems may be related to that.) * https://www.construct.net/make-games/free-trial says "Make games on your Mac". I don't have a Mac. If you hadn't mentioned that it's browser based, I would've left immediately. * After loading the editor, I got a d…

    Comment linking /make-games/free-trial

    on “Godot Engine – Free and open-source 2D and 3D game engine”
  12. Submitted The unexpected complications of minor features (2020) as a story · 68 points

    HN discussion
  13. Our whole product is based around "visual scripting" and we think we've nailed it: https://www.construct.net You can load it in your browser to try at: https://editor.construct.net Tens of thousands of active users and feedback over the years has been extremely positive on this aspect of our product. I'd be curious on your thoughts on it coming from a slightly pessimistic starting point :)

    Comment linking /

    on “Godot Engine – Free and open-source 2D and 3D game engine”
  14. Submitted A brief history of graphics on the web and WebGPU as a story · 26 points

    HN discussion
  15. Shameless plug, but I'd just like to point out this was actually made in our game creation software Construct 3! ( https://www.construct.net ) It's mainly focused on 2D, but we have been adding some 3D features over the years that can handle retro-style content like this, although I'd speculate this is based on some kind of raycasting technique rather than true 3D.

    Comment linking /

    on “Doom, the Gallery Experience”
  16. Submitted RTS devlog #7: Optimizing performance for 1000 units as a story · 9 points

    HN discussion
  17. More information on the signalling server we provide can be found here: https://www.construct.net/en/make-games/manuals/construct-3/... We also have a build service for paid plans that allows for easy building of your games into deployable signed APKs. If the subscription is a deal breaker, a lot of users do use our free edition which has a 50 event limit if you use it logged in to a Construct.net account (and a few…

    Comment linking /en/make-games/manuals/construct-3/plugin-reference/multiplayer

    on “Unity Learn platform free for three months”
  18. Submitted Construct in 2023: Year in Review as a story · 7 points

    HN discussion
  19. Our tool Construct 3 runs in the browser, and has no programming required event blocks and Javascript support: https://www.construct.net/en Mix of events/Javascript in it's simplest form looks like: https://s1.construct.net/images/v777/refresh/features/learn-... Documentation for Javascript in Construct 3 can be found here: https://www.construct.net/en/make-games/manuals/construct-3/... We're doing special offers fo…

    Comment linking /en/make-games/education/licensing

    on “Unity Learn platform free for three months”
  20. Submitted From WebGL to WebGPU in Construct as a story · 7 points

    HN discussion
  21. > this report contains no further details about the architecture (including model size), hardware, training compute As a beginner in the NLP world, this may serve me a purpose which is to hide the complexity behind building such models.. numbers like xyzB parameters, 12K A100s.. are scary, so I still can dream of building one system one day. This story [0] and this one [1] hide some extremely complex edge cases that…

    Comment linking /en/blogs/ashleys-blog-2/simple-software-things-1587

    on “GPT-4”
  22. Submitted A new architecture for publishing web content to desktop as a story · 5 points

    HN discussion
  23. We build Construct 3, another web-based block programming editor, using a different approach which we think is more powerful and can make more sophisticated games. You can check it out at https://www.construct.net

    Comment linking /

    on “Scratch 3.0”
  24. Submitted Show HN: Our new product Construct Animate now in public beta as a story · 4 points

    HN discussion
  25. It's great to see a game made with our web game engine Construct 3 appear on Hacker News! ( https://www.construct.net/ ) For those curious about the technical details, you might be interested to know the game code is running entirely off the main thread in a Web Worker and rendering directly from there with WebGL 2 using OffscreenCanvas (in Chrome where it's supported anyway, it has fallbacks). Nice to see this work…

    Comment linking /en/blogs/ashleys-blog-2/performance-isolation-html5-1512

    on “No Paint”
  26. Submitted Simple software things that are actually very complicated as a story · 4 points

    HN discussion
  27. Thanks for the link to https://www.construct.net/au . Others are https://studio.code.org/s/express , https://blockly-games.appspot.com/?lang=en & http://microbit.org/code/ .

    Comment linking /au

    on “Microsoft MakeCode”
  28. Submitted Show HN: Construct 3 browser game editor – free for 2 weeks for Newgrounds jam as a story · 4 points

    HN discussion
  29. We make Construct: https://www.construct.net It has a capable block-based alternative to coding suitable for young people/beginners, and a "Behaviors" system that can get instant results (e.g. a built-in Platform movement). It's mostly 2D focused but can do some simple 3D (like retro-style FPS). If they want to go further, you can do JavaScript/TypeScript coding too!

    Comment linking /

    on “Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?”
  30. Submitted Launching Construct Game Services – Cloudflare for Games as a story · 3 points

    HN discussion

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