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E

EVE Online

Company blog · eveonline.comgamesprogramming

EVE Online is the company blog at eveonline.com, writing about games and programming. Since 2009, 57 different Hacker News readers have linked it 61 times, most often “A History of Eve Database Server Hardware”. It is still writing: the last post was on 2026-11-02, and you can follow it by feed.

Visit the blog
61mentions?
2recommend?
57HN people?
2009–2026first – last linked?
Links on Hacker News per year · peak 7 in 2011

Rarely recommended · 2 of 38 sampled comments recommend it?

Why HN links it

HN readers link EVE Online's developer and news articles on its technical systems, such as Stackless Python, time dilation and server architecture, and on in-game events and history.

Recommended for · 2 comments
Called "really amazing stuff" for its tech articles, and one commenter says the author of the time dilation article explains it better than they could.12

Summarised by Claude from a sample of 38 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Be whatever you want in EVE Online, the biggest space game of all time. Download the free space MMO game and play online for free here.

Most-linked posts?

  1. /
    7 people · 7 mentions · first linked 2009-09-21
  2. /
    3 people · 3 mentions · first linked 2018-08-22
  3. /article/introducing-time-dilation-tidi/
    2 people · 2 mentions · first linked 2018-02-09
  4. A History of Eve Database Server Hardware
    2 people · 2 mentions · first linked 2022-04-20
  5. Eve Online spaceship viewer uses WebGL
    2 people · 2 mentions · first linked 2012-02-07
  6. /article/about-the-boot.ini-issue
    2 people · 2 mentions · first linked 2019-09-24
  7. Supercharge your EVE Online experience with the free add-in for Microsoft Excel
    2 people · 2 mentions · first linked 2023-06-22
  8. /news/view/about-the-boot.ini-issue
    2 people · 2 mentions · first linked 2021-04-11
  9. The Bloodbath of B-R5RB (2014)
    2 people · 2 mentions · first linked 2024-04-14

What Hacker News says?

  1. Definitely EVE Online's MMO secret weapon is Python: https://www.eveonline.com/article/stackless-python-2.7 - as well as its numerous ecosystem utilities like Pyfa, Evernus, used by tens of thousands per day.

    Comment linking /article/stackless-python-2.7

    on “Python Is Eating the World”
  2. Submitted EVE Online moves to Python 3 as a story · 406 points

    HN discussion
  3. This isn't an entirely new idea. Eve Online had an officially supported Linux 'port' for a while until they dropped it because of low adoption rates. They 'ported to Linux' simply by licensing and bundling Cedega, and officially supporting the resulting package [0]. Not an unreasonable thing to do. I wonder how much Vulkan will help here. I presume many devs will target Direct3D 12 instead, simply because of the Xbo…

    Comment linking /article/an-update-on-linux-support

    on “Valve Rolls Out Wine-Based “Proton” for Running Windows Games on Linux”
  4. Submitted Eve Online spaceship viewer uses WebGL as a story · 123 points

    HN discussion
  5. There was a similar issue with EVE Online deleting boot.ini https://www.eveonline.com/article/about-the-boot.ini-issue

    Comment linking /article/about-the-boot.ini-issue

    on “Google Chrome Keystone is modifying /var symlink on non SIP Macs causing k-panic”
  6. Submitted "Unholy Rage": Eve Online bans 2% of accounts, sees 30% drop in CPU use as a story · 92 points

    HN discussion
  7. EVE's time dilation system is ingenious: https://www.eveonline.com/article/introducing-time-dilation-...

    Comment linking /article/introducing-time-dilation-tidi/

    on “Postmortem of Service Outage at 3.4M Concurrent Users”
  8. Submitted Stackless Python and Eve Online as a story · 86 points

    HN discussion
  9. Everything I've read about [Eve Online][0] and [Metagaming][1] is about how this kind of diplomacy games are so socially challenging that I'm beginning to wonder if this might be a generally useful skill for anyone. I just can't figure out the balance between the time in the game and time for everything else. I don't play these games because of that. However, if you're playing against a larger pool of people (outsid…

    Comment linking /

    on “The Board Game of the Alpha Nerds”
  10. Submitted EveOnline CEO: a letter to the followers of eve as a story · 84 points

    HN discussion
  11. CCP Games integrated it into Eve Online and says that it significantly reduced the number of players using insecure passwords: > When we first implemented the check, about 19% of logins were greeted with the message that their password was not safe enough. Today, this has dropped down to around 11-12% and hopefully will continue to go down. From https://www.eveonline.com/article/pu2gdi/account-security-im...

    Comment linking /article/pu2gdi/account-security-improvements

    on “Firefox to Warn When Saved Logins Are Found in Data Breaches”
  12. Submitted Details on EVE Online's server infrastructure as a story · 53 points

    HN discussion
  13. Haha whoa, I didn’t realise at one point EVE Online released an update that deleted the Boot.ini file. (Below the Iceberg) [0]: https://www.eveonline.com/news/view/about-the-boot.ini-issue

    Comment linking /news/view/about-the-boot.ini-issue

    on “The Cursed Computer Iceberg Meme”
  14. Submitted A History of Eve Database Server Hardware as a story · 13 points

    HN discussion
  15. Eve already has APIs if you want to build tools that interface with the game. They literally did announce exporting directly to Excel. https://www.eveonline.com/news/view/fanfest-is-here > We’re leaning into the phrase ‘Spreadsheets in Space’ by partnering with Microsoft on a project revolving around democratization of data in EVE Online. Soon we’ll even be releasing an all-new extension that feeds data from EVE dir…

    Comment linking /news/view/fanfest-is-here

    on “Eve Online fans cheer Microsoft Excel features at annual Fanfest”
  16. Submitted Eve Evolved: The Future of EVE's API as a story · 3 points

    HN discussion
  17. Eve Online is over 20 years old, and still releases new game content, and has their annual FanFest get-together in Iceland. https://eveonline.com

    Comment linking /

    on “Why old games never die, but new ones do”
  18. Submitted Sharpening the Eve Online Renderer W AMD CAS as a story · 3 points

    HN discussion
  19. > Videogames are no less useful than Bitcoin. Like, if all videogames disappeared tomorrow, humanity would fundamentally be all right. 1. What you said, when we normalize logic, is: videogames are just as useless as bitcoin. If videogames disappeared, humanity would be allright. Same goes for bitcoin. I wonder if that is exactly waht you were going for. 2. Videogames are not useless. You could start with the fundame…

    Comment linking /news/view/tranquility-tech-3

    on “Verkle Trees”
  20. Submitted Real world impact of switching from lists to sets as a story · 3 points

    HN discussion
  21. Sounds like the case when EvE Online removed some Windows boot files: https://www.eveonline.com/article/about-the-boot.ini-issue

    Comment linking /article/about-the-boot.ini-issue

    on “Mysterious Avid Issue Knocks Out Mac Pro Workstations Across Hollywood”
  22. Submitted The Bloodbath of B-R5RB (2014) as a story · 2 points

    HN discussion
  23. lucifirius · 2019-09-08Recommends
    Here's some EVE Online links. Really amazing stuff. https://www.eveonline.com/article/tranquility-tech-3 http://highscalability.com/eve-online-architecture

    Comment linking /article/tranquility-tech-3

    on “Ask HN: What is the ops architecture like for AAA multiplayer game servers?”
  24. Submitted EVE Online Monthly Economic Report – March 2024 as a story · 2 points

    HN discussion
  25. I wonder how this will compare to the Eve Online / Dust514 universe? Eve Online is a persistent mmo, and Dust514 is a console game which interacts with Eve Online for one-off battles. See https://dust514.com/ , http://www.eveonline.com/ .

    Comment linking /

    on “Halo Creator Unveils Its Next Masterpiece, a Persistent Online World ”
  26. Submitted EVE Online introduces an Excel plugin for player data mining as a story · 2 points

    HN discussion
  27. For those intrigued: Eve Online has "free to play" Alpha tier, if you want a taste. There are certain limitations (ie, a skill point limit (think "levels" in other games)), but even an Alpha character can join player-run corporations and take part in the economy, join these thousand player battles, etc. There are also newbie-friendly corporations (Brave Newbies, Brand Newbros, Karmafleet, Pandemic Horde) that are pa…

    Comment linking /

    on “Being the editor of a newspaper in Eve Online”
  28. Submitted 17 Must-see Locations in Eve Online as a story · 2 points

    HN discussion
  29. Never played EvE myself but its really always been interesting reading these absurd stories that come from it. For instance, succesful ponzi schemes https://www.eveonline.com/article/ponzi-scheme-a-success

    Comment linking /article/ponzi-scheme-a-success

    on “Being the editor of a newspaper in Eve Online”
  30. Submitted Eve Online Patch Notes for 18.04 Release (May 7 2020) as a story · 2 points

    HN discussion

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