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Matt Ström-Awn

Personal blog · matthewstrom.comdesigncareer

Matt Ström-Awn's personal blog at matthewstrom.com covers design and career. Since 2018, 33 different Hacker News readers have linked it 42 times, most often “Copying is the way design works (2020)”. It is still writing: the last post was on 2026-10-25, and you can follow it by feed.

Visit the blog
42mentions?
33HN people?
2018–2025first – last linked?
Links on Hacker News per year · peak 10 in 2024

Matt Ström-Awn · Designer, leader, and coach focused on building exceptional products and teams.

Most-linked posts?

  1. Copying is the way design works (2020)
    3 people · 3 mentions · first linked 2020-10-28
  2. Stop Brainstorming
    3 people · 3 mentions · first linked 2022-01-26
  3. The product design talent crisis
    2 people · 2 mentions · first linked 2025-08-01
  4. The Role of Doubt in Design
    2 people · 2 mentions · first linked 2019-07-22
  5. What UI density means and how to design for it
    2 people · 2 mentions · first linked 2024-05-21
  6. Decentralizing Quality
    2 people · 2 mentions · first linked 2025-09-30

What Hacker News says?

  1. Information density is a well-established concept in UI design, this experiment is not (just) about performance. This is a great intro to the topic: https://matthewstrom.com/writing/ui-density/

    Comment linking /writing/ui-density/

    on “An experiment in UI density created with Svelte”
  2. Submitted What UI density means and how to design for it as a story · 767 points

    HN discussion
  3. https://matthewstrom.com/writing/stop-brainstorming/

    Comment linking /writing/stop-brainstorming/

    on “Why video calls are bad for brainstorming”
  4. Submitted Copying is the way design works (2020) as a story · 743 points

    HN discussion
  5. Submitted Stop Brainstorming as a story · 258 points

    HN discussion
  6. Submitted How to pick the least wrong colors as a story · 249 points

    HN discussion
  7. Submitted The History of Album Art as a story · 109 points

    HN discussion
  8. Submitted Design APIs: The Evolution of Design Systems as a story · 84 points

    HN discussion
  9. Submitted The Slippery Slope of In-Product Messaging as a story · 71 points

    HN discussion
  10. Submitted The Role of Doubt in Design as a story · 45 points

    HN discussion
  11. Submitted The product design talent crisis as a story · 27 points

    HN discussion
  12. Submitted How to pick the least wrong colors as a story · 23 points

    HN discussion
  13. Submitted Decentralizing Quality as a story · 11 points

    HN discussion
  14. Submitted The product design talent crisis as a story · 4 points

    HN discussion
  15. Submitted Decentralizing quality: Why moving judgment to the edges wins in the long run as a story · 3 points

    HN discussion
  16. Submitted The design system you already have as a story · 3 points

    HN discussion
  17. Submitted Hockey sticks don't look like hockey sticks as a story · 3 points

    HN discussion
  18. Submitted Stop Brainstorming as a story · 3 points

    HN discussion
  19. Submitted Copying is the way design works as a story · 3 points

    HN discussion
  20. Submitted The Role of Doubt in Design (2019) as a story · 2 points

    HN discussion
  21. Submitted How to generate color palettes for design systems as a story · 2 points

    HN discussion
  22. Submitted Stop Brainstorming. (2022) as a story · 2 points

    HN discussion
  23. Submitted Design-by-wire: How AI will shape designers, not replace them as a story · 2 points

    HN discussion
  24. Submitted What it means to design a platform as a story · 2 points

    HN discussion
  25. Submitted Functions and the Future of Design Systems as a story · 2 points

    HN discussion
  26. Submitted Beyond 10x as a story · 2 points

    HN discussion
  27. Submitted Copying is the way design works as a story · 2 points

    HN discussion
  28. Submitted The Things of Everyday Design as a story · 2 points

    HN discussion
  29. Submitted The Things of Everyday Design as a story · 2 points

    HN discussion
  30. Submitted Just-in-time Design as a story · 2 points

    HN discussion

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