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MIDiA Research

Company blog · midiaresearch.com/blogbusinesseconomicsculture

MIDiA Research is the company blog at midiaresearch.com, writing about business, economics and culture. Since 2019, 12 different Hacker News readers have linked it 12 times, most often “Music subscriber market shares Q2 2021”. It is still writing: the last post was on 2026-10-30, and you can follow it by feed.

Visit the blog
12mentions?
12HN people?
2019–2024first – last linked?
Links on Hacker News per year · peak 4 in 2022

Too few sampled comments (4) to say how often HN recommends it.?

Why HN links it

HN readers link MIDiA Research posts as sources for market data, including a stat on gamers preferring single-player games and music streaming subscriber market share figures.

Summarised by Claude from a sample of 4 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.

Navigate the fast-changing future of entertainment with critical, forward-looking analysis, quarterly consumer data, market shaping trends and forecasts

Most-linked posts?

  1. Music subscriber market shares Q2 2021
    2 people · 2 mentions · first linked 2022-01-20
  2. Most gamers prefer single-player games
    2 people · 2 mentions · first linked 2024-10-03

What Hacker News says?

  1. > I'm a boomer millenial, or whatever we're called now, and never took to online gaming, so I'm part of this segment. And you are not alone - apparently 53% of gamers (total) prefer single-player games, [although this falls to only 30% in the 16-19 years age-group]. https://www.midiaresearch.com/blog/most-gamers-prefer-single... I wonder how much of this is familiarity (i.e. I play games in the style I did when I wa…

    Comment linking /blog/most-gamers-prefer-single-player-games

    on “Steam games will need to disclose kernel-level anti-cheat on store pages”
  2. Submitted Most gamers prefer single-player games as a story · 171 points

    HN discussion
  3. Given that Spotify engages in some of the same censorship and control that other bit tech platforms like Google/YouTube/Twitter practice, I don't see why I would trust them and invest in their platform as a fan of such content. See https://www.midiaresearch.com/blog/spotifys-censorship-crisi... for a past example where Spotify entered the fray of imposing their own worldviews by censoring content. Yes they ultimatel…

    Comment linking /blog/spotifys-censorship-crisis-is-about-social-responsibility/

    on “Spotify signs ‘The Joe Rogan Experience’ to an exclusive multi-year deal”
  4. Submitted Music subscriber market shares Q2 2021 as a story · 89 points

    HN discussion
  5. I’m also a very happy user (and a Spotify expat). Apple Music already has about half of Spotify’s market share and its growth is accelerating. I feel like this is an “Apple Maps”-type situation, where it’s slagged on for years while Apple continues to quietly improve it. https://www.midiaresearch.com/blog/music-subscriber-market-s...

    Comment linking /blog/music-subscriber-market-shares-q2-2021

    on “Apple Music is the most buggy and annoying software I use”
  6. Submitted Major Games Publishers Are Feeling the Impact of Peaking Attention as a story · 83 points

    HN discussion
  7. Spotify has ~32% marketshare, Apple 18% - and considering Spotify pre-dated Apple Music significantly, it isn't that impressive. https://www.midiaresearch.com/blog/music-subscriber-market-s... .

    Comment linking /blog/music-subscriber-market-shares-q1-2020

    on “Apple’s New Era Has Begun”
  8. Submitted Older gamers are a growth opportunity for AAA publishers as a story · 16 points

    HN discussion
  9. Submitted Unity’s pricing is a symptom, not the cause of tougher times ahead as a story · 2 points

    HN discussion
  10. Submitted The difference between willingness and ability to spend in the Creator market as a story · 1 points

    HN discussion
  11. Submitted Has Blizzard’s mobile gamble paid off? as a story · 1 points

    HN discussion
  12. Submitted Why the NFT hype will inevitably reach a (painful) normalisation point as a story · 1 points

    HN discussion

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