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Unsloth

Company blog · unsloth.ai/blogaiprogramming

Unsloth is the company blog at unsloth.ai, writing about ai and programming. Since 2023, 121 different Hacker News readers have linked it 218 times, most often “Run DeepSeek R1 Dynamic 1.58-bit”. No feed was found, so read it on the site itself.

No feed foundVisit the blog
218mentions?
121HN people?
2023–2026first – last linked?
Links on Hacker News per year · peak 123 in 2026

Unsloth is an open-source, no-code deskop UI for training and running open models on your local hardware.

Most-linked posts?

  1. Run DeepSeek R1 Dynamic 1.58-bit
    13 people · 17 mentions · first linked 2025-01-27
  2. Qwen3.5 GGUF Benchmarks
    8 people · 12 mentions · first linked 2026-02-28
  3. Dynamic 4bit Quantization
    7 people · 9 mentions · first linked 2024-12-04
  4. How to run Qwen 3.5 locally
    7 people · 7 mentions · first linked 2026-02-16
  5. Qwen3-Coder-Next: How to Run Locally
    6 people · 7 mentions · first linked 2026-02-03
  6. /docs/models/qwen3.6
    5 people · 6 mentions · first linked 2026-04-22
  7. Unsloth GLM-5.2 – How to Run Locally
    5 people · 5 mentions · first linked 2026-06-19
  8. Unsloth: Easily finetune and train LLMs Get faster with unsloth
    5 people · 5 mentions · first linked 2023-12-02
  9. Unsloth Dynamic 2.0 GGUFs
    4 people · 7 mentions · first linked 2026-02-04
  10. Fixing Gemma Bugs
    4 people · 6 mentions · first linked 2024-03-07

What Hacker News says?

  1. The thing with 3.8 next is that it uses a variant of ngrams. Part of the network is replaced by a lookup table you can store on a fast ssd. In practice, you will be able to run models a bit bigger than 35B. https://unsloth.ai/docs/models/qwen3.8-next

    Comment linking /docs/models/qwen3.8-next

    on “Mistral Large 4”
  2. Submitted Run DeepSeek R1 Dynamic 1.58-bit as a story · 767 points

    HN discussion
  3. They were given day zero access to release their quantizations[0]. The lowest quant will still require 256GB VRAM to run inferences, but as always I'm amazed by the Unsloth team by how much they can reduce the requirements for these powerful LLM's, and the easy-to-follow guides to get started with using them. [0] https://unsloth.ai/docs/models/mistral-large-4

    Comment linking /docs/models/mistral-large-4

    on “We're releasing the weights of Mistral Large 4”
  4. Submitted Fine-tune Google's Gemma 3 as a story · 226 points

    HN discussion
  5. https://huggingface.co/meta-models/Muse-Spark-Open-816B-A42B... 816B model, A42B active parameters Unsloth and Meta have guides on how to run the model, but allow me to summarize: You & Me won't be running this one. https://unsloth.ai/docs/models/muse-spark-open

    Comment linking /docs/models/muse-spark-open

    on “Muse Spark Open”
  6. Submitted Phi-4 Bug Fixes as a story · 193 points

    HN discussion
  7. Vision models do degrade more with quantization. https://unsloth.ai/blog/dynamic-4bit

    Comment linking /blog/dynamic-4bit

    on “Qwen3: Think deeper, act faster”
  8. Submitted Fixing Gemma Bugs as a story · 166 points

    HN discussion
  9. I have similar set-up - can you help out with running it? Was it in ollama? EDIT: It seems that original authors provided a nice write-up: https://unsloth.ai/blog/deepseekr1-dynamic#:~:text=%F0%9F%96...

    Comment linking /blog/deepseekr1-dynamic

    on “Run DeepSeek R1 Dynamic 1.58-bit”
  10. Submitted Bugs in LLM Training – Gradient Accumulation Fix as a story · 81 points

    HN discussion
  11. Oh I wrote a bit about it in https://docs.unsloth.ai/basics/unsloth-dynamic-2.0-ggufs and https://unsloth.ai/blog/deepseekr1-dynamic if that helps!

    Comment linking /blog/deepseekr1-dynamic

    on “Qwen3-Coder: Agentic coding in the world”
  12. Submitted Long-Context GRPO as a story · 60 points

    HN discussion
  13. Oh we actually fixed bugs! We fixed a few bugs in Gemma - see https://news.ycombinator.com/item?id=39671146 , a gradient accumulation bug see https://news.ycombinator.com/item?id=41859037 , Phi bugs, Llama bugs and more! See https://unsloth.ai/blog/reintroducing for more details!

    Comment linking /blog/reintroducing

    on “Qwen3-Coder: Agentic coding in the world”
  14. Submitted Run DeepSeek R1 Dynamic 1.58-bit as a story · 19 points

    HN discussion
  15. I wrote approximately in the blog about it and linked some papers! I also wrote about it here - https://unsloth.ai/blog/dynamic-4bit - one has to inspect the activation and weight quantization errors!

    Comment linking /blog/dynamic-4bit

    on “Qwen3-Coder: Agentic coding in the world”
  16. Submitted Train your own R1 reasoning model as a story · 11 points

    HN discussion
  17. There were initial difficulties in finetuning that made it less appealing early on, and that's snowballed a bit into having more of a focus on RAG. Some of the issues still exist, of course: * Finetuning takes time and compute; for one-off queries using in-context learning is vastly more efficient (i.e., look it up with RAG). * Early results with finetuning had trouble reliably memorizing information. We've got a mu…

    Comment linking /blog/contpretraining

    on “Claude Integrations”
  18. Submitted Train your own R1 reasoning model with Unsloth as a story · 6 points

    HN discussion
  19. Earlier today I read a reddit comment[1] about a guy who tried running the quantized version from unsloth[2] on 4xH100 and the results was underwhelming (it ended up costing $137 per 1 million tokens). Any idea of what they're doing wrong? [1]: https://www.reddit.com/r/LocalLLaMA/comments/1icphqa/how_to_... [2]: https://unsloth.ai/blog/deepseekr1-dynamic

    Comment linking /blog/deepseekr1-dynamic

    on “An analysis of DeepSeek's R1-Zero and R1”
  20. Submitted Qwen3.8-Flash-Next: How to Run Locally as a story · 5 points

    HN discussion
  21. Why did you use 1-bit quantization vs 3-bit quantization? It looks like the 3-bit requires 90 GB[1] which, I imagine, would fit within the DGX Spark's 128GB of unified memory. [1] https://unsloth.ai/docs/models/qwen3.8-next

    Comment linking /docs/models/qwen3.8-next

    on “Qwen3.8-Flash-Next”
  22. Submitted Claude Code makes local LLMs 90% slower as a story · 4 points

    HN discussion
  23. In their page they say it will need at least 112GB[0], so including context, that would be a tight fit. I'm also hoping I can make a q4 fit on my 128GB strix halo [0]: https://unsloth.ai/docs/models/qwen3.8-next#qwen3.8-flash-ne...

    Comment linking /docs/models/qwen3.8-next

    on “Qwen3.8-Flash-Next”
  24. Submitted Long context GPT-OSS fine-tuning as a story · 4 points

    HN discussion
  25. They are already working on it. https://huggingface.co/unsloth/Qwen3.8-Flash-Next-GGUF https://unsloth.ai/docs/models/qwen3.8-next > You will need at least 75 GB of RAM or unified memory to run the model. Its smallest 1-bit quantized version is larger than usual because of the model’s architecture so 1-bit isn't really 1-bit at all. However, this also means the quantization is less aggressive, allowing the model to…

    Comment linking /docs/models/qwen3.8-next

    on “Qwen3.8-Flash-Next”
  26. Submitted Unsloth creators fix universal error with gradient accumulation as a story · 4 points

    HN discussion
  27. Nice! Does anyone know how this compares to the Unsloth quantizations of this model? https://unsloth.ai/docs/models/qwen3.8#run-qwen3.8-guide

    Comment linking /docs/models/qwen3.8

    on “Bonsai 2 27B: Near-Lossless Compression in a 9x Smaller Footprint”
  28. Submitted Unsloth - Qwen3.8 - How to Run Locally as a story · 3 points

    HN discussion
  29. Alternate idea: Download Unsloth Studio https://unsloth.ai/docs/new/studio#quickstart From the command line: unsloth studio Browse to the URL it gives you (eg http://127.0.0.1:8888/ ) Download a good fast local model e.g. Gemma-4-12B (small machine) or Qwen3.6-35B-A3B (larger memory). Or a Nemotron model, if you prefer that. Then you'll have both your backup/emergency assistant that runs on your own computer and be…

    Comment linking /docs/new/studio

    on “Survival LLM: AI assistant and emergency library that runs on your own computer”
  30. Submitted Unsloth GLM-5.2 – How to Run Locally as a story · 3 points

    HN discussion

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