Top all-time · #6636
RasterGrid
Company blog · rastergrid.com/blogprogramminghardware
RasterGrid is the company blog at rastergrid.com, writing about programming and hardware. Since 2010, 12 different Hacker News readers have linked it 15 times, most often “SIMD in the GPU World”. It is still writing: the last post was on 2026-03-03, and you can follow it by feed.
Too few sampled comments (3) to say how often HN recommends it.?
Why HN links it
HN readers link RasterGrid's graphics posts for GPU internals and rendering techniques, such as an efficient Gaussian blur using GPU box filters and a GPU architecture overview.
Summarised by Claude from a sample of 3 HN comments that link here. Each comment is marked recommending, critical or neutral (citing without judging); how this works.
Most-linked posts?
- SIMD in the GPU World2 people · 2 mentions · first linked 2024-04-25
- GPU Architecture Types Explained2 people · 2 mentions · first linked 2021-07-20
What Hacker News says?
Yeah because the GPU has special hardware which you can take advantage of for an optimized box filter. https://www.rastergrid.com/blog/2010/09/efficient-gaussian-b...
Comment linking /blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
on “Frosted glass from games to the web”Submitted GPU Architecture Types Explained as a story · 165 points
HN discussionHere's a somewhat recent blog post I stumbled over which might be helpful: https://rastergrid.com/blog/gpu-tech/2021/07/gpu-architectur... There isn't a lot of actual under-the-hood information though, because GPUs are closed IPs. So the information needs to be pieced together from the occasional conference talks, performance optimization advice from GPU vendors and what enthusiasts reverse engineer by poking GPUs t…
Comment linking /blog/gpu-tech/2021/07/gpu-architecture-types-explained/
on “Vulkan Memory Allocator”Submitted Video Compression Basics as a story · 29 points
HN discussionThree fundamental flaws of SIMD ISA:s - Bits'n'Bites ( https://news.ycombinator.com/item?id=43783416 ) 1. Snell-Pym » Processor architecture ( https://www.snell-pym.org.uk/archives/2017/03/17/processor-a... ) 2. Fun with vectors in the Raspberry Pi 1 - Part 9 ( https://thinkingeek.com/2021/08/22/raspberry-vectors-part-9/ ) I think we have enough pieces of machinery working already that we can start with the most exc…
Comment linking /blog/gpu-tech/2022/02/simd-in-the-gpu-world/
on “Show HN: Discover and link the indieweb with a simple text query”Submitted An introduction to OpenGL 4.1 as a story · 22 points
HN discussionSubmitted Video Compression Basics as a story · 6 points
HN discussionSubmitted OpenGL vs DirectX: The War Is Far From Over as a story · 4 points
HN discussionSubmitted Behind the Scenes: The Vulkan SC Ecosystem as a story · 3 points
HN discussionSubmitted SIMD in the GPU World as a story · 3 points
HN discussionSubmitted Vulkan memory barriers and image layouts explained as a story · 1 points
HN discussionSubmitted The Vulkan SC Emulation driver stack as a story · 1 points
HN discussionSubmitted Understanding GPU Caches – RasterGrid as a story · 1 points
HN discussionSubmitted Understanding GPU Caches as a story · 1 points
HN discussionSubmitted Optimizing a gaussian blur on the GPU as a story · 1 points
HN discussion